• Breaking News

    Monday, April 12, 2021

    Factorio Weekly Question Thread

    Factorio Weekly Question Thread


    Weekly Question Thread

    Posted: 11 Apr 2021 09:00 PM PDT

    Ask any questions you might have.

    Post your bug reports on the Official Forums


    Previous Threads


    Subreddit rules

    Discord server (and IRC)

    Find more in the sidebar ---->

    submitted by /u/AutoModerator
    [link] [comments]

    The turbines actually spin in the wrong direction. Sorry for the low framerate, I play on an old laptop. Red is direction, yellow is flow.

    Posted: 11 Apr 2021 12:26 PM PDT

    First Long Term Base

    Posted: 12 Apr 2021 02:41 AM PDT

    As a seasoned player, making spaghetti bases feels harder than making neat ones

    Posted: 11 Apr 2021 08:39 PM PDT

    I love the way spaghetti bases look, and after joining a few public multiplayer games to get a look at other people's designs I was inspired to let loose and just build without a care in the world. Soon after starting up a fresh game though, I found the constant disarray exhausting and was being pulled back into the comfort and structure of the square, boring, main bus design I've always used. Anyone else feel this way, if so do you have any tips to overcome it?

    submitted by /u/Abcdefgdude
    [link] [comments]

    Vroom vroom drift OP! Ever wanted to know how to not mow down every power pole in your grid?

    Posted: 11 Apr 2021 07:45 AM PDT

    A writing system based on carving notches into tiles

    Posted: 10 Apr 2021 11:53 PM PDT

    Learning Signals. Made an intersection to give myself a challenge. Does it look alright?

    Posted: 11 Apr 2021 09:33 PM PDT

    Rate my friend‘s first time playing(with a few qol mods)He used to be a builder in MC and Red Aleart

    Posted: 11 Apr 2021 07:39 PM PDT

    My demo base

    Posted: 11 Apr 2021 08:37 PM PDT

    Looking for an old blog/post about the Factorio prototype

    Posted: 12 Apr 2021 03:43 AM PDT

    I remember seeing the early graphics, potentially talk about the tech used at the time, and so on. Where was that? I've tried going through the Blog thinking it might've been a reflection on the beginnings when 1.0 came out, but nope.

    Any tips for finding that would be great!

    submitted by /u/HateDread
    [link] [comments]

    Exoskeletons not working?

    Posted: 12 Apr 2021 08:49 AM PDT

    I really have no idea what's going on here. I've got my power armor MK2 and 2 fusion reactors powering my armor. I only have one battery MK2 because I have 2 fusion reactors, but my 6 exoskeletons aren't working. The battery is full and the belt immunity equipment works but I'm walking super slow. I reloaded an auto save from ten minutes ago and they worked. I reloaded the save ten minutes after that auto save and they don't work. I reload the auto save and play from there and ten minutes later they stop working. Does anyone know what's going on?

    TLDR: exoskeletons suddenly stop working even though I have full battery.

    Edit: never mind I'm just retarted.

    submitted by /u/LEMO2000
    [link] [comments]

    What's the deal with the greenhouses from the greenhouse mod?

    Posted: 12 Apr 2021 03:47 AM PDT

    To produce wood with a greenhouse you need water and another thing, that another thing requires one wood yo craft. So i am crafting one wood for one wood? Am I missing something about this mod?

    submitted by /u/LuLu_Geek
    [link] [comments]

    Notches In Tiles: A short collection of writings

    Posted: 11 Apr 2021 04:17 PM PDT

    My terrible basic resources to 0.3/s untility science. Took ages to design but I do love it.

    Posted: 11 Apr 2021 01:48 PM PDT

    My 2nd attempt at the Kovarex system works! If there's anything I can do to IMPROVE on it, let me know, i'm so happy it works, cause now I can keep my Reactors fueled.

    Posted: 11 Apr 2021 08:15 PM PDT

    Not optimal beginner sushi belts (engines + blue science)

    Posted: 12 Apr 2021 12:16 AM PDT

    Maybe solar isn't as environmental friendly as I thought...

    Posted: 11 Apr 2021 11:48 AM PDT

    Sylefire's splice station. Diagonal train loading 80 belts/m. Copper and iron trains load into a green circuit train.

    Posted: 11 Apr 2021 07:24 PM PDT

    What do “robots” do and how useful are they?

    Posted: 11 Apr 2021 09:41 PM PDT

    So I just unlocked robots yesterday (haven't built them yet) but I wanna know how useful are they and what can they do

    submitted by /u/Anime-girl-AllOverMe
    [link] [comments]

    Why does this happen?

    Posted: 12 Apr 2021 07:56 AM PDT

    Train Riddle Scenario?

    Posted: 12 Apr 2021 01:42 AM PDT

    Hi all,
    Is there a mod/scenario with train riddles like ones in the tutorial? (like Transport belt madness )

    submitted by /u/AcidKettle
    [link] [comments]

    I've had this game for 3 hours but feeling pretty proud! :)

    Posted: 10 Apr 2021 06:02 PM PDT

    A mod idea for the Nefrums v Anti challenges

    Posted: 12 Apr 2021 06:56 AM PDT

    I've quite enjoyed Anti vs Nefrums challenges seeing them against each other for non-ideal scenarios and whatnot. I saw their latest one was modded for very random crafting recipes, and a thought occurred.

    Some mods make the water pump require a power source to operate. I was wondering how they would fair if all the belts/splitters/undergrounds required power in order to move.

    This would make base building a bit more inconvenient since you can't simply outpost a kilometer away and still have proper flow, as well as giving increased requirements for having plenty of power poles for internal and external base building.

    I'm no master of ideas and have the coding skill of a Neanderthal, but think it would make for interesting content for our speedrunning friends.

    submitted by /u/SGTSHOOTnMISS
    [link] [comments]

    I'm trying to use this city block pattern of 100*100 blocks, will I succeed ?

    Posted: 12 Apr 2021 06:18 AM PDT

    I’ve managed to beat Factorio at my first attempt. It took me 61 hours

    Posted: 11 Apr 2021 08:37 AM PDT

    Burner Inserter Questions

    Posted: 11 Apr 2021 06:28 PM PDT

    I know that this is an odd question and observation, but I started a new base the other day and made 2 observations:

    1) A burner inserter will operate 6 swings before needing fuel.

    2)A burner inserter can fuel itself and remove coal from burner miner, but can not fuel itself from a burner furnace. I was just wondering why it could fuel from the miner and not the furnace.

    submitted by /u/acc7x3
    [link] [comments]

    No comments:

    Post a Comment