Factorio 1 blue science per second requires 15 wires per second which is exactly how much a full speed assembler can make and exactly how much a yellow belt can carry |
- 1 blue science per second requires 15 wires per second which is exactly how much a full speed assembler can make and exactly how much a yellow belt can carry
- This Side Towards Factory
- 100% Balanced 90SPM Bot Science
- This sushi will make you sick (red circuits)
- It's done.....it's finally done......
- Real life math of 90 GW going through a wooden power pole.
- C'mon man...
- I played the Recipe Randomizer mod and kept a log. TLDR; It's very fun!
- Central smelting or on-site processing? "Yes"
- Factorio Speedrun Guide - Steelaxe%
- Always a little sad seeing the dregs of an ore patch finally run out. This one made my first iron before being converted to steel.
- “Social” mods?
- space exploration
- Angel/Bob/Beekeeping module that fits inside MK2 Factory. This baby has a designated honey station for each ore and enough royal jelly to supply them all. Welcome to my insanity! Don’t know how to link the BPs though :(
- What train style?
- I tried to summarize Factorio in one minute
- How do I change my name?
- Thats unnerving
- How can I improve the use of the vapour turbine?
- First hour of the first campaign, this game is so cool, any tips of what should I do next? (yes, i'm playin' without mobs bc yes)
- train help
Posted: 03 Mar 2021 10:25 PM PST
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Posted: 03 Mar 2021 12:49 PM PST
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100% Balanced 90SPM Bot Science Posted: 04 Mar 2021 01:56 AM PST
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This sushi will make you sick (red circuits) Posted: 04 Mar 2021 02:17 AM PST
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It's done.....it's finally done...... Posted: 04 Mar 2021 12:09 AM PST
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Real life math of 90 GW going through a wooden power pole. Posted: 04 Mar 2021 07:37 AM PST Recently, I made a comment doing some math to figure out just how hot a wire would get in real life with this much power going through a wooden power pole. It was for giggles more than anything, but after all the time it took to figure out, I thought I would do a post as well. Enjoy! Alright fellow math nerds, here we go.... First, some groundwork. We know that you use one copper wire per pole you craft, and each copper plate is good for two wires. That said, you can say you are using half a copper plate for a single pole. Then there is the wire length. Going off the maximum wire reach for the wooden pole, and the standard Factorio tile being considered 1m, the length of the wire will be assumed to be 7.5m. No, I won't be citing my references, just know that many of these figures are from Google searches, so if you find other sources, feel free to use my math to come up with different figures. First we need to know the resistance of the wire. One source I found listed a standard copper bar/ingot at 5 lbs. This converts to about 2268 g. Since we are only using half of it, that means we have 1134 g of copper. Now, why do I care about the mass, you ask? We will need it later for our final heat calculation, but for now we actually need it to reverse engineer the resistance of the wire. The formula for resistance is R=(p*L)/A, where R is in Ohms(Greek letter), p (actually Green letter Rho, but looks like p) is the resistivity of the material (a measured constant, forget the units), L is the length of the wire in m, and A is the cross sectional area of the wire in m^2. I already have p and L, but the area is an unknown. To find it, I looked up the density of copper to be 8.96 g/cm^3. If I take the mass (1134 g) divided by the density times the length (8.96 g/cm^3 * 750 cm(same as 7.5 m)), that should give me my cross sectional area. Plug it in, you get A = 1134 / (8.96 * 750) = 0.16875 cm^2 = 0.000016875 m^2. A quick search shows that p = 1.68*10^-8 for copper, and we are good. R = (1.68*10^-8 * 7.5) / (1.6875*10^-5) = 0.00746666666 Ohms = 7.46666666666 mOhms. Bingo! Moving on! One search I did found the tallest wooden electric pole ever IRL to be about 120 feet high, or 1,440 inches. The dielectric strength of air is about 75 kV per inch, meaning that the max voltage on said pole would be 108 MV (the higher voltage we can go, the "cooler" the end result will be, thus why I also went with the tallest pole ever built). Next we need the current flowing through the wire. We know that the power of the load (our factory) is 90 GW. Power is equal to voltage times current, so our current is equal to our power divided by our voltage. 90*10^9 W / 108 * 10^6 V = 833.33333333 A. Now we need the power actually dissipated by the wire itself. An easy way to get that is to take the square of the current multiplied by the resistance. So, P = I^2 * R = (833.33333333333333333333 A)^2 * 7.466666666666*10^-3 = 5185.185185185 W = 5.185 kW. Now the moment you have all been waiting for, the final temperature. Turns out, it is more of a rate of temperature rise we are finding, since it will get hotter with time. This means that the final answer will be the temperature after 1 second, and the temperature will double after 2 seconds, triple after 3 seconds, etc. Ok, on with it then! So, the temp rise(temperature velocity?) is calculated as: T = (Power * Time) / (Mass * Specific Heat Capacity). The only piece we don't have is the specific heat capacity, which is another constant that I had to look up for copper, and is equal to 0.385 J/g*Degree C. Time to plug and chug. T = (5.185*10^3 W * 1 s) / (1134 g * 0.385 J/g * Degree C) = 11.876 Degree C per second. Well, there you have it, and ever growing temperature of your little wooden pole. Of course, this is using a whole slew of assumptions, and for the most part is using values that would leave it as "cool" as possible. For some bonus facts, assuming in this magical world where heat never is dissipated into the environment(can be confirmed from tanks holding hot steam forever!) after ~9 seconds, water would instantly boil if it touched the wire. After ~91 seconds, the wire would simply melt. Assuming you could still find a way to keep the wire forming a connection after it melted, after ~216 seconds, the wire would literally evaporate into copper gas from getting so hot. Granted, if you want to be technical, as the wire gets hotter, its resistance goes up, changing all of these numbers. To figure it out more precisely, you need calculus and differential equations, which I frankly do not want to kill myself over at this time over a video game hypothetical situation lol. I hope you enjoyed my useless knowledge, and remember, the factory must grow! [link] [comments] | ||
Posted: 03 Mar 2021 06:30 PM PST
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I played the Recipe Randomizer mod and kept a log. TLDR; It's very fun! Posted: 03 Mar 2021 03:04 PM PST
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Central smelting or on-site processing? "Yes" Posted: 04 Mar 2021 08:02 AM PST
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Factorio Speedrun Guide - Steelaxe% Posted: 04 Mar 2021 02:32 AM PST
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Posted: 03 Mar 2021 12:22 PM PST
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Posted: 04 Mar 2021 08:12 AM PST Played the demo over the last weekend and am gonna buy this weekend. I've seen a couple mods I want to check out after a couple play throughs to increase complexity and go to space. One thing I've not seen and am curious about us if there are any "Social" mods. Basically anything that introduces a level of population city building/starting a colony. [link] [comments] | ||
Posted: 04 Mar 2021 05:55 AM PST thinking of trying out the space exploration mod as i am close to finishing my first rocket launch and i want to restart because i know a lot more now. i've seen a few posts talking about it and it looks quite fun, but can anyone explain what the mod does and what the extra goals are? [link] [comments] | ||
Posted: 04 Mar 2021 05:25 AM PST
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Posted: 04 Mar 2021 08:37 AM PST I have about 50 hours in the base game and now I want to make a train base. All I want to know is if I should is two rails, three rails or four rails. [link] [comments] | ||
I tried to summarize Factorio in one minute Posted: 04 Mar 2021 08:12 AM PST
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Posted: 04 Mar 2021 02:12 AM PST I want to try and join an official server but the servers say that my username (Frenchfry303000) is not whitelisted. Is there a way to change my username? [link] [comments] | ||
Posted: 03 Mar 2021 06:06 PM PST
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How can I improve the use of the vapour turbine? Posted: 04 Mar 2021 07:58 AM PST | ||
Posted: 03 Mar 2021 02:13 PM PST
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Posted: 04 Mar 2021 03:07 AM PST
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