Factorio Aesthetically pleasing wood burner |
- Aesthetically pleasing wood burner
- I was today years old when I found out hitting backspace while in the technology tree takes you to your previously viewed tech item
- Compact Tileable 15*20 Red Science Design
- My base so far in Factorio 0.17
- 7x5 character display using circuits I made (4 deciders, 3 arithmetic per character)
- What challenge/scenario will you play first after the official launch?
- 171 Hours In - 1350 rockets launched.
- New Playthrough Idea
- I finally get why it's called "There is no Spoon"
- Train Base Advice
- Smart Train Unloader, need help to make it better
- (factorio noob) train is stopping at green signal and I don't know why
- Recently updated. Turns out nuclear reactors can explode now...
- See no servers, any solution? last experimental.
- TIL Laserturrets change their color according to your player color
- Will old versions be available after 1.0 launch?
- The "All" tab on the Production window should display a graph
- The tooltip on items in blueprints that number in thousands should show specific count.
- Hey guys! Me again! I've taken all your really helpful advice for my main factory. I've managed to set up a fluid processing area today, what do you think?
- Hasty 6 Core Nuclear Plant
- Finished the tutorial in just 8 hours
Aesthetically pleasing wood burner Posted: 08 Aug 2020 08:06 PM PDT
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Posted: 09 Aug 2020 02:50 AM PDT | ||
Compact Tileable 15*20 Red Science Design Posted: 08 Aug 2020 11:55 PM PDT
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My base so far in Factorio 0.17 Posted: 08 Aug 2020 11:08 PM PDT
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7x5 character display using circuits I made (4 deciders, 3 arithmetic per character) Posted: 08 Aug 2020 02:56 PM PDT
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What challenge/scenario will you play first after the official launch? Posted: 09 Aug 2020 04:11 AM PDT I bet many of us are going to start a new game in v1.0 to celebrate the official launch and I'm interested what challenges/scenarios/map types do you guys have planned. In my previous playthroughs I have tried e.g. ribbon world and islands type map with one central island onto which I squeezed my entire factory (with external outposts on other islands) and I'm now looking for an inspiration for what to do next :) [link] [comments] | ||
171 Hours In - 1350 rockets launched. Posted: 09 Aug 2020 02:42 AM PDT
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Posted: 09 Aug 2020 01:49 AM PDT So I was thinking of going back for a new playthrough (after about 6 months off) and started thinking about what I want my "finished" factory to look like. I thought about building it in sort of a honeycomb layout, with each block having a different purpose (smelting, green circ, science labs, etc..) What do you think? [link] [comments] | ||
I finally get why it's called "There is no Spoon" Posted: 08 Aug 2020 08:43 PM PDT After rewatching The Matrix and seeing the phrase in context. An explanation and an extremely brief how-to: It's way easier than it sounds. The belief that it's difficult is what makes it difficult. It's been a while since I got the achievement, but 45 spm main bus is what I used, and it turned out to be relatively easy if I remember right. Until I looked up a guide I was trying to do like 200 spm and getting nowhere. [link] [comments] | ||
Posted: 09 Aug 2020 05:29 AM PDT I have recently been playing with Bob's Mods and my Main Bus seems quite difficult to balance. Any advice on how to build a train base? I thought of building one myself but using cityblocks, trainbase blocks etc. from Factorio Prints just makes my head spin. Video tutorials suggestions welcome as well. [link] [comments] | ||
Smart Train Unloader, need help to make it better Posted: 08 Aug 2020 07:19 PM PDT
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(factorio noob) train is stopping at green signal and I don't know why Posted: 09 Aug 2020 04:55 AM PDT
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Recently updated. Turns out nuclear reactors can explode now... Posted: 08 Aug 2020 02:52 PM PDT
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See no servers, any solution? last experimental. Posted: 09 Aug 2020 07:03 AM PDT | ||
TIL Laserturrets change their color according to your player color Posted: 08 Aug 2020 09:56 AM PDT
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Will old versions be available after 1.0 launch? Posted: 08 Aug 2020 04:28 PM PDT Will the old versions on Steam be available for download after the 1.0 launch? If so, will they stay in perpetuity or eventually be dropped? [link] [comments] | ||
The "All" tab on the Production window should display a graph Posted: 08 Aug 2020 03:24 PM PDT All the other tabs on the production window display a graph with data from the past X minutes or hours of the game. The "All" tab displays data from all time, but it does not display a graph. It would be very useful and it would make a lot of sense to have a graph starting at 0 and going all the way up to the current playtime there. Additionally it would be awesome if we could select a time window for the data and the graph. (Lets say I wanted to look data starting at the 1 hour mark of gameplay, and stop at the 3 hour mark) [link] [comments] | ||
The tooltip on items in blueprints that number in thousands should show specific count. Posted: 08 Aug 2020 05:06 PM PDT I recently made a big blueprint which includes solar items. Unless theres another way, my only method for knowing the exact count of items is adding the quantity of sub blueprints together. [link] [comments] | ||
Posted: 08 Aug 2020 09:47 AM PDT
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Posted: 08 Aug 2020 09:20 PM PDT | ||
Finished the tutorial in just 8 hours Posted: 08 Aug 2020 09:09 AM PDT
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