Factorio New base coming together pretty nicely... |
- New base coming together pretty nicely...
- If Minecraft is the analogy of "digital Lego" then Factorio is the analogy of "digital Lego Technic"
- Me: Trains are my favorite thing about Factorio! Also me: I hate these stupid trains...
- did some art hope you like
- Island with a single oil well. Pretty proud of myself, tho I was 12 minutes later than my first 10h run.
- Rate my lab design.
- After Nearly 80 Hours of Trial and Error, Tinkering and Planning, I've Finally Made Significant Progress On My Unique Take on a Cargo Plane City Block Factory. Design Philosophy, Details and Thoughts In The Post
- Very simple train chest loading balancer (no space needed)
- One centrifuge to rule them all
- This problem really grinds my gears
- What does Reddit think of my Unloading Station ?
- 43 Hours of being stuck on this Planet, and I can't even load myself and escape, immersion breaking literally unplayable.
- It's basic, but I finally got me independent steel plate factory
- New base, nuclear is coming.
- Hey guys, it´s me again. My friend told me about the right belt/inserter green science ratio and helped me out with some belt-balancing. Now headin' towards blue science packs...
- Finally launched my first rocket
- Now I only need to fill the belts! What do you guys think?
- Why am I not generating steam?
- Perfectly balanced, small 24x11, tileable early science preparation design
- Help with LTN poluted requester station
- Infinite ores mod?
- Confusion around research costs
New base coming together pretty nicely... Posted: 20 Oct 2020 03:45 PM PDT
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If Minecraft is the analogy of "digital Lego" then Factorio is the analogy of "digital Lego Technic" Posted: 20 Oct 2020 10:59 PM PDT In the sense that Factorio has a ton of "moving parts" and is much more complicated in comparison to Minecraft [link] [comments] | ||
Me: Trains are my favorite thing about Factorio! Also me: I hate these stupid trains... Posted: 21 Oct 2020 07:00 AM PDT
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Posted: 21 Oct 2020 02:32 AM PDT
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Posted: 21 Oct 2020 06:42 AM PDT
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Posted: 21 Oct 2020 01:16 AM PDT
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Posted: 21 Oct 2020 06:13 AM PDT
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Very simple train chest loading balancer (no space needed) Posted: 21 Oct 2020 08:01 AM PDT
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One centrifuge to rule them all Posted: 20 Oct 2020 05:20 PM PDT
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This problem really grinds my gears Posted: 20 Oct 2020 01:08 PM PDT
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What does Reddit think of my Unloading Station ? Posted: 21 Oct 2020 02:37 AM PDT
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Posted: 20 Oct 2020 11:53 PM PDT
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It's basic, but I finally got me independent steel plate factory Posted: 21 Oct 2020 03:38 AM PDT
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Posted: 21 Oct 2020 03:42 AM PDT
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Posted: 21 Oct 2020 02:23 AM PDT
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Finally launched my first rocket Posted: 20 Oct 2020 11:02 AM PDT
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Now I only need to fill the belts! What do you guys think? Posted: 20 Oct 2020 04:21 PM PDT
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Why am I not generating steam? Posted: 21 Oct 2020 05:11 AM PDT
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Perfectly balanced, small 24x11, tileable early science preparation design Posted: 21 Oct 2020 05:07 AM PDT
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Help with LTN poluted requester station Posted: 21 Oct 2020 08:13 AM PDT
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Posted: 21 Oct 2020 04:14 AM PDT Im trying to find a mod that will make the ores on the ground infinite without changing anything else but all of the ones ive found have been altering other parts of the game and i wanted to know if there is a reccomended mod for that? [link] [comments] | ||
Confusion around research costs Posted: 21 Oct 2020 07:38 AM PDT When trying to work out exact science required for early game research, im getting a tad confused about the time/amount. Military Science research requires Red and Green, 15 seconds, 30 times. Most other research required Red and Green, 30 seconds, x times. Does the second value matter? What significance does it have. If research required 15 seconds x 30, and research packs typically last 30 seconds, does this mean I only actually require 15 R and G? Thanks [link] [comments] |
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