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    Friday, October 23, 2020

    Factorio Managed to get my friend addicted to factorio.. He made this 1-3 balancer all by himself.

    Factorio Managed to get my friend addicted to factorio.. He made this 1-3 balancer all by himself.


    Managed to get my friend addicted to factorio.. He made this 1-3 balancer all by himself.

    Posted: 23 Oct 2020 04:54 AM PDT

    Delicious spaghetti

    Posted: 22 Oct 2020 04:37 PM PDT

    My friend and I learned that if you play Deathworld with the trees set to maximum, the aliens have nowhere to spawn/expand.

    Posted: 22 Oct 2020 10:44 PM PDT

    Alt-F4 #10 - Protecting your Empire

    Posted: 23 Oct 2020 06:07 AM PDT

    Factorio 2.0

    Posted: 23 Oct 2020 06:49 AM PDT

    Kovarex, except ain't nobody got time for the circuit network.

    Posted: 22 Oct 2020 06:05 AM PDT

    When you start having too much 235 on hand

    Posted: 22 Oct 2020 06:21 PM PDT

    One big logistic network + big lake in the middle of the base = construction robot pain

    Posted: 23 Oct 2020 12:20 AM PDT

    That feeling when you finally plug in your new unloading station

    Posted: 23 Oct 2020 08:35 AM PDT

    28 nukes later

    Posted: 23 Oct 2020 05:18 AM PDT

    Are my bus belts far enough apart?

    Posted: 23 Oct 2020 07:45 AM PDT

    I play Factorio since 2017 and - after 256 hours - I have finally finished the game! In style!!

    Posted: 22 Oct 2020 05:41 PM PDT

    Is this a bad design? I mean, I've spent 655 hours in this game and can't make anything better than that.

    Posted: 23 Oct 2020 08:21 AM PDT

    First rocket after 254 hours of Factorio

    Posted: 22 Oct 2020 11:03 PM PDT

    More artillery options

    Posted: 23 Oct 2020 01:26 AM PDT

    I think artillery has out of all the guns the most potential out of all the turrets, mainly the shells. So here are some ideas:

    Atomic shells, long range nukes: cost 1 nuke and some shells, once equipped with this shell, the artillery turret will no longer automatically fire upon biter nests.

    Napalm, flamethrower ammo + shells = napalm shell That in 1 shot will set the ground in a decent radius on fire, enough fire to kill any spawner within the radius.

    submitted by /u/random_uman
    [link] [comments]

    uh oh

    Posted: 22 Oct 2020 09:18 PM PDT

    just started playing the demo today, I can tell I'm going to be here for a while.

    submitted by /u/SaltontheWound39
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    Just realized my game takes place in North America

    Posted: 23 Oct 2020 06:32 AM PDT

    Transition into megabase question

    Posted: 23 Oct 2020 01:50 AM PDT

    Hello my fellow Factorians :)

    I have been playing this game for quite some time now. I have a cozy bus-based factory that outputs something around 100 SPM. Have launched around 25 rockets. Trains zipping around, all is going well, fixing bottlenecks, all that jazz.

    And so the factory must grow.

    I have always wanted to build a 1k SPM megabase, but that's a bit too much for me right now so my target is around 500 SPM.

    The problem is that I don't know where to start...

    Do I build grid-like city blocks and then fill them in? What is the priority? Smelting facilities first? Then what? Green chips?

    I'm so confused, can someone point me in the right direction?

    submitted by /u/TiminTane
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    13x11 Red Circuits!! I challenge anybody to make it smaller!

    Posted: 21 Oct 2020 09:51 PM PDT

    My humble collection of digital displays

    Posted: 22 Oct 2020 11:27 AM PDT

    1.1GW Automated Nuclear Power Plant with optional Accumulator Charge Mode (blueprint in comments)

    Posted: 22 Oct 2020 12:52 AM PDT

    Technical question about saves

    Posted: 23 Oct 2020 07:03 AM PDT

    Space Exploration mod scanned my whole planet, there is whatBillions biters out there and saving game take lot of times. Does cheat-wiping bitters will reduce save/load times ?

    submitted by /u/Cassiopee38
    [link] [comments]

    Compact, Expandable Oil Refinery (Based on Zaflis's design)

    Posted: 23 Oct 2020 09:15 AM PDT

    Would factorio run on 2ghz 4gb ram?

    Posted: 23 Oct 2020 07:56 AM PDT

    The title says everything

    submitted by /u/NichtMenschlich
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    Infinite Loop blue circuits.

    Posted: 22 Oct 2020 03:41 PM PDT

    Infinite Loop blue circuits.

    https://preview.redd.it/218esd0z3qu51.png?width=1835&format=png&auto=webp&s=0d76e67466b84160f6768914e19c5d3e9431f9fb

    A Blue->Red->Wire->Green->Blue assembler loop. Meant to be used with Productivity 3 modules in all the assemblers since this brings the optimal assembler ratio close to 1:1:1:1. Takes an iron plate//plastic belt and a half empty copper plate belt as input.

    Anyone else here enjoy circular design patterns?

    submitted by /u/Specialsheep
    [link] [comments]

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