Factorio Bad Layout (Factorio [Fanmade] Comic Strip #16 / Donate work) |
- Bad Layout (Factorio [Fanmade] Comic Strip #16 / Donate work)
- The Gear - a mall
- Dont design at 3am
- 8 12-beaconed furnaces into 8 train wagons using wagon chests
- Suggestions on how to destroy the big nest located in the south west portion of the map
- My attempt at an automatic car garage, with a runway for bad drivers (me)
- ALT-F4 needs your help to find the most annoying/painful thing in Factorio
- Not as fancy as some of the factories on here, but i'm really enjoying City Block and Krastorio2 at the moment. About 100 Hours in so far.
- First deathworld, oh boy, took us 1 hour to clear
- Is concrete not expensive enough for you? Are you tired of seeing healthy grass everywhere you go? Introducing the nuclear lawnmower! simply place down the chunk aligned blueprint, shoot at the concrete spots with your trusty rocket launcher and your grass is a thing of the past!
- Today I tried MP for the first time; I joined a player's public server and I've been having a lot of fun! We've just finished our steel smelting area & red belt production. Factorio feels a lot less lonely when there's another human in the world!
- Is this an efficient smelting design?
- Nuclear Vs Solar Plant Land use Comparison. All of the solar fields produce the same amount of power as the nuclear plant in the bottom left corner
- Option to disable belt immunity through a button and shortcut?
- Follow -Up: Just launched the rocket in my first ever factory. This is the same one which I made a post about maybe giving up on about a month ago. But I kept plowing on. So, what's next?
- 1 satellite launch per hour layout
- Formula of Ratio Production
- Found the save of the first base I ever made, and it looks pretty imho
- Gave my Co-op friend the task of making all the sciences - This is his Military science creation
- Splash effect is a neat touch, also looks cooler than before
- My first rocket launch! Doesn't feel like the end of the game though. This is just the beginning!
- I tried to work it out, but i'm stuck, I have one storage area for lube, which i need over at another part of the factory, so I'm using a train system, but I want the train to park off to the side when i don't need to move lube, as I dont want it to take ALL of it from A to B. can I do this?
- Landfill Production. Or what I like to call...
Bad Layout (Factorio [Fanmade] Comic Strip #16 / Donate work) Posted: 13 Sep 2020 10:02 PM PDT
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Posted: 13 Sep 2020 11:26 AM PDT
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Posted: 14 Sep 2020 05:20 AM PDT
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8 12-beaconed furnaces into 8 train wagons using wagon chests Posted: 14 Sep 2020 03:08 AM PDT
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Suggestions on how to destroy the big nest located in the south west portion of the map Posted: 14 Sep 2020 05:08 AM PDT
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My attempt at an automatic car garage, with a runway for bad drivers (me) Posted: 13 Sep 2020 08:38 PM PDT
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ALT-F4 needs your help to find the most annoying/painful thing in Factorio Posted: 14 Sep 2020 02:05 AM PDT I'm writing an article for ALT-F4 about "disapointing moments" in factorio. It is community blog, so reddit community should decided "what annoys you the most in in the game". Factorio is a great game with a lot of QoL features, but sometimes makes players angry even when mistake is on their side. I want to find out what cause the most tilt for players. If I forgot about something, just write it in comment section or upvote existing comment, it'll be also taken into account. [link] [comments] | ||
Posted: 14 Sep 2020 03:19 AM PDT
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First deathworld, oh boy, took us 1 hour to clear Posted: 14 Sep 2020 06:23 AM PDT
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Posted: 13 Sep 2020 01:18 PM PDT
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Posted: 13 Sep 2020 07:26 PM PDT
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Is this an efficient smelting design? Posted: 13 Sep 2020 11:16 PM PDT
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Posted: 14 Sep 2020 06:01 AM PDT
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Option to disable belt immunity through a button and shortcut? Posted: 14 Sep 2020 02:57 AM PDT What if there was a belt immunity button (like the personal roboport)? It would disable the belt immunity (as to not consume power) for whatever reason I would like to do that. Maybe I am testing some contraption that requires the belts to move me. I feel like it would be better than having to remove it from your power suit (if you dont have inventory space). Ofc there would also be a shortcut for it. Maybe we can do this to most of the other suit devices? edit: I dont want to download mods as that would disable the steam achievements [link] [comments] | ||
Posted: 14 Sep 2020 06:31 AM PDT
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1 satellite launch per hour layout Posted: 13 Sep 2020 06:30 PM PDT
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Posted: 14 Sep 2020 06:41 AM PDT so im playing bob and angel modpack at the moment, and i was wondering if there's a formula of production ratio, cuz there's a lot of different crafting speed machines and i know there's a mod called helmod, but it didn't work, it somehow managed to miscalculate. [link] [comments] | ||
Found the save of the first base I ever made, and it looks pretty imho Posted: 13 Sep 2020 03:57 PM PDT
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Gave my Co-op friend the task of making all the sciences - This is his Military science creation Posted: 13 Sep 2020 05:50 PM PDT
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Splash effect is a neat touch, also looks cooler than before Posted: 13 Sep 2020 11:17 PM PDT
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My first rocket launch! Doesn't feel like the end of the game though. This is just the beginning! Posted: 13 Sep 2020 10:43 AM PDT
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Posted: 14 Sep 2020 07:50 AM PDT | ||
Landfill Production. Or what I like to call... Posted: 13 Sep 2020 01:50 PM PDT How to eat through a 15M stone patch in record time and still have room for more. [link] [comments] |
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