Factorio Alt-F4 #4 - Designing Blueprints |
- Alt-F4 #4 - Designing Blueprints
- Literally Unplayable
- Note to self: turn of auto launch if you have loaded nukes
- 3D model of a gun turret
- Just bougth the game today, and been playing a couple of hours, kinda proud of this shitty factory I made :)
- Suggestion: Copy+pasting settings from a wagon with item filters onto a requester chest sets the requester chest to request those items.
- TIL that SPM stands for Science per minute, not Satellites per minute.
- Need for Speed
- Not particularly amazing but I thought this was very satisfying!
- if you enjoy spending as much time in your spreadsheets as you do the game then you might like this mod
- Artillery
- That was close ! Although I had to reload the autosave once (Also, suggestion : put "Pride & accomplishment" in post flairs !)
- Evolving into medium skilled engineer - journey from first automation to decent factory
- Baby spidertron
- Making multiple fluids pass through the same pipe
- One base to rule them all: LazyBastard (19h) and NoTimeForChitchat (9h17) with the same tiny base design! Next: NoSpoon (explanation in the comments)
- Assembly Lanes
- My suggestions for new achievements
- What do you think of my Base? Its my first since 2 Years!
- I see your bots flying. I post my bots flying. Factory Must Grow, Yo!
- Electric Network Info miscounting my radars????
- She may not look like much, but she's got it where it counts kid.
- It always feels nice to make a perfect ratio blueprint. And I think I'm playing this game differently then other people (look at second image)
- My fake train depot. And yes I’m aware a real one would be useful but I’m not there yet! (Relatively noob)
Alt-F4 #4 - Designing Blueprints Posted: 11 Sep 2020 04:49 AM PDT
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Posted: 10 Sep 2020 10:06 PM PDT
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Note to self: turn of auto launch if you have loaded nukes Posted: 11 Sep 2020 01:43 AM PDT
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Posted: 11 Sep 2020 03:54 AM PDT
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Posted: 10 Sep 2020 01:40 PM PDT
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Posted: 11 Sep 2020 06:16 AM PDT
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TIL that SPM stands for Science per minute, not Satellites per minute. Posted: 11 Sep 2020 01:04 AM PDT Suddenly getting a 1k SPM base seems a lot more reasonable, I was clueless as to how I would manage launching 1k satellites per minute, even with a huge base [link] [comments] | ||
Posted: 11 Sep 2020 02:58 AM PDT
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Not particularly amazing but I thought this was very satisfying! Posted: 11 Sep 2020 07:45 AM PDT
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Posted: 10 Sep 2020 11:53 PM PDT TradeRouteOverhaul gets rid of all the things you love in factorio: the mining, the crafting, the big tech tree, the combat against aliens and trees. all of this is replaced with the maths puzzle of finding profitable loops among the randomized trades offered by cities throughout the world. items are grouped into tiers with most trades being for another item in the same tier, and some to trade up to higher tiers. you'll have to trade up through all 6 tiers to launching satellites. everything ive built is on top of Singistics proof of concept, with a few bits lifted from WhistleStopFactories, so thanks to both of those. if none of that puts you off then please try my mod, i think im ready for some feedback. [link] [comments] | ||
Posted: 11 Sep 2020 05:39 AM PDT
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Posted: 11 Sep 2020 07:58 AM PDT
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Evolving into medium skilled engineer - journey from first automation to decent factory Posted: 11 Sep 2020 06:14 AM PDT
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Posted: 11 Sep 2020 02:24 AM PDT
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Making multiple fluids pass through the same pipe Posted: 11 Sep 2020 07:57 AM PDT
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Posted: 11 Sep 2020 06:05 AM PDT
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Posted: 10 Sep 2020 10:52 AM PDT
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My suggestions for new achievements Posted: 10 Sep 2020 03:04 PM PDT I've really fallen in love with this game ever since I started playing it, and I've gotten quite a few of the achievements unlocked already. However, there are achievements that I know I'll never get, mostly because they don't appeal to my playstyle. Pretty much any achievement that depends on speed, for example. I don't do speed. I'm never going to get a train or a rocket in X amount of minutes. So, instead of trying to get some of the achievement, I'm lobbying to have stupid achievements introduced that I've already completed out of unluckiness, poor planning or stupidity! If Mohammed won't come to the mountain, make the mountain come to Mohammed. Here's my suggestions: I didn't even know you could do that - Get hit and killed by a train that's in Manual mode. Yup, I somehow did that My Chemical Romance - Have 13,400 Chemical Plants in your logistics network. I don't start the game over, if I get an idea for a new setup I build it on the exact same map I'm playing all the time. Right now I have 5 bases simultaneously, two of which have grown together in an unholy way, base number 2 and base number 4. Somewhere there's an assembler producing Chemical Plants, and I just can't track it down. I've tried, but without any luck. I'm up to 13,400 Chemical Plants in my logistics network. It won't stop. I was aiming for the trees - Kill 5 or more of your own buildings with grenades. Dumb as a brick - Have stone brick and iron plate mixed on 500 segments of conveyor belt. I just can't figure out where they're coming from, but pretty much all my iron plate belts have occasional bricks on them. I've tried to trace all my belts back to their origin, and I've found no spot where those bricks could come from, but every now and then they just appear. It's a constant chore to clear assemblers that have stopped because of random stone bricks in the way. Almost all of my iron plate belts have filter inserters to clear out random bricks by now. You get a car, and you get a car, and you get a car. Everybody gets a car. - Build a car while already owning 5 or more cars that all have to be 100 or more tiles away. I keep parking cars, doing some work, catching something else a bit further away, walking there, catching something else a little bit further away, and eventually ending up so far from where I parked my car that it's faster to build a new one that walk back. I'm not sure exactly how many cars I have random places around the map, but it's a lot. Super Soaker - Have a flamethrower turret that's hooked up to a water pipe. It's really hard to tell what's in the pipes when you've got loads of underground pipes that just pop up in little "dolphins" as I've called them (where you just have a pipe up and a pipe down again right after. I call them dolphins because they kinda look like dolphins jumping out of the water and down again). Please introduce these six achievements so I can get acknowledgement for my great deeds. Please, post good suggestions for other fun ones! [link] [comments] | ||
What do you think of my Base? Its my first since 2 Years! Posted: 11 Sep 2020 07:21 AM PDT
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I see your bots flying. I post my bots flying. Factory Must Grow, Yo! Posted: 10 Sep 2020 11:05 PM PDT
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Electric Network Info miscounting my radars???? Posted: 11 Sep 2020 01:53 AM PDT
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She may not look like much, but she's got it where it counts kid. Posted: 10 Sep 2020 04:04 PM PDT
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Posted: 11 Sep 2020 06:22 AM PDT
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Posted: 10 Sep 2020 08:54 AM PDT
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