Factorio Good parents? Best parents! Nominate Factorio for the 2019 Steam Awards. |
- Good parents? Best parents! Nominate Factorio for the 2019 Steam Awards.
- My first attempt at a major resource bus! :D Not perfect, but I'm happy with it!
- A bit of humor
- Radial Interlocking Oil Refinery
- enjoy your red/green science sphagetti meal!
- Pump sitting on top of underground belt. Literally unplayable.
- Impressed by the way Power Armor MK2 makes me go after biters. Anyone wanna buy my old trusty tank?
- What mods should I use?
- Thanks for the Amazing Linux Support
- Running into weird crashes with train pathing
- I decided to load up my first game ever...
- Make a new world, get stuck, rinse repeat...
- First time trying out the tank after 1305 hours of playing.
- I love this game so much. 2 RPM subcalculations.
- After several rocket launch worlds, I'll try to do a 5K SPM Cityblock Mega-Base named Klendathu
- Proof of concept: EC with bots and trains.
- My Uranium Processing
- I might be overcomplicating things...
Good parents? Best parents! Nominate Factorio for the 2019 Steam Awards. Posted: 26 Nov 2019 10:31 AM PST
| ||
My first attempt at a major resource bus! :D Not perfect, but I'm happy with it! Posted: 26 Nov 2019 10:40 PM PST
| ||
Posted: 27 Nov 2019 08:22 AM PST
| ||
Radial Interlocking Oil Refinery Posted: 27 Nov 2019 12:48 AM PST
| ||
enjoy your red/green science sphagetti meal! Posted: 27 Nov 2019 07:48 AM PST
| ||
Pump sitting on top of underground belt. Literally unplayable. Posted: 26 Nov 2019 02:35 PM PST
| ||
Impressed by the way Power Armor MK2 makes me go after biters. Anyone wanna buy my old trusty tank? Posted: 27 Nov 2019 03:03 AM PST
| ||
Posted: 27 Nov 2019 06:59 AM PST I plan on picking up Factorio again after a long break, and I've wanted to look into getting some mods. I plan on doing a bot only base. Help is appreciated! [link] [comments] | ||
Thanks for the Amazing Linux Support Posted: 26 Nov 2019 11:07 AM PST
| ||
Running into weird crashes with train pathing Posted: 27 Nov 2019 06:24 AM PST
| ||
I decided to load up my first game ever... Posted: 26 Nov 2019 09:41 AM PST
| ||
Make a new world, get stuck, rinse repeat... Posted: 26 Nov 2019 11:10 PM PST So, its been strange, I do do this with a lot of things but I know that I want to complete this game. I have yet to, I've got almost 200 hrs and apart from trains I know very well how everything works (for some reason I just cant understand trains). I either forget about the world and when I come back to it eventually I end up just making a new world because I don't remember where I left off or realised it wasn't right. I also end up stopping it because the play through didn't go as intended and for whatever reason I don't make the effort to change what I didn't think was going as smoothly as possible. The big question is how do I stop stopping everything I start to just repeat the cycle over and over? and also I really do suck at trains so help with that would be appreciated to I guess please and thank you... [link] [comments] | ||
First time trying out the tank after 1305 hours of playing. Posted: 27 Nov 2019 05:43 AM PST
| ||
I love this game so much. 2 RPM subcalculations. Posted: 26 Nov 2019 01:26 PM PST
| ||
After several rocket launch worlds, I'll try to do a 5K SPM Cityblock Mega-Base named Klendathu Posted: 26 Nov 2019 05:25 PM PST
| ||
Proof of concept: EC with bots and trains. Posted: 26 Nov 2019 08:00 PM PST I'm looking into combining bots with trains for some areas of my factory. It occurred to me that I didn't really know what the limitations for that sort of setup were, so I decided to test it out in creative mode. The test environment: The bot-based EC build I'm using is limited by the throughput of the stack inserters moving CW. This means each AM3 making EC operates slightly slower than it could, producing a maximum of 12.92 EC/s. I'm using 3-4 trains with nuclear fuel because that is the 4-wagon configuration with the fastest time to clear the station. I'm using 12 stack inserters per wagon for loading and unloading. This configuration should load/unload the train in ( 8000 / ( 12 x 27.69 ) = ) 24.08 seconds. After adding in the time to clear the station, 2.18 seconds, we can estimate that we should need to produce 73k EC/min to be able to constantly load trains. Results: It took approximately 48 minutes for the 98 AM3 making EC to fill the buffer chests used for loading the EC train wagons. After that, the trains could only sustain 68k EC/min. I theorize that this is due to the signal spacing which, unavoidably, introduces additional time for the following trains to get into position and begin loading. Doubling the time to clear the intersection (once for the train leaving and once for the train entering) produces an estimate much closer to the observed results. Conclusion: Reversing the math, we can estimate that we need to produce 17,000 items/min/wagon when the item has a stack size of 200. This number will vary based on train size and L-C ratio. Trains with suboptimal acceleration will reduce this number, while longer trains with optimal acceleration will increase it. Also, it took about 5000 bots to run the whole setup. [link] [comments] | ||
Posted: 26 Nov 2019 05:11 PM PST
| ||
I might be overcomplicating things... Posted: 26 Nov 2019 10:48 AM PST
|
You are subscribed to email updates from Factorio. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment