Factorio When the factory must grow without you ;( |
- When the factory must grow without you ;(
- So apparently I've managed to combine two fluid systems with each other by placing a mining drill on uranium patch next to a working steam turbine
- Just going to pass some time..
- Progressing with giant leaps, the balancer is now almost back to the original size
- JOSEF (self-expanding factory): Now available as blueprint!
- [Space Exploration] PSA: Condenser Turbines Are Confusing
- Holy crap, I never knew he could expand this much
- I just completed my 2,700 SPM vanilla base in 180 hours, with the added challenge of using a Land-o-Lakes style map with minimal landfill
- No matter which version I have played on, I always seem to run across this problem. A research pack, coming out at 99%, despite correct counting. How can/do I solve this besides chucking it into a chest and blowing it up?
- Update to my "Help." post, got yellow science up and artillery. don't think I can lose now..... wait..... behemoths coming in 0.07 EF's..... fuck.......
- Self-contained early robot line - 50 robots in 5 minutes
- Why is this nuclear power plant not working?
- Bestagon roboport network :D
- Just started playing. Behold my technique. I call it the "Sushi Express". All input materials and output materials go onto the same conveyor belt circle. You basically just pick up what you need. There is also a conveyor belt of ammo going to all the turrets.
- A choice noodle or two
- 2x16 5GW up to 75% fuel saving Nuclear Reactor 1.120 MW - 4.960 MW range, 4 storage tanks only!
- A tribute to buffers
- why does my train not work
- When you wanted to press F4 to enable chunks but you press F5
- One Inserter, one belt, two materials ... no Problem
- My first game
When the factory must grow without you ;( Posted: 15 May 2021 10:37 PM PDT
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Posted: 15 May 2021 03:53 PM PDT
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Just going to pass some time.. Posted: 16 May 2021 07:57 AM PDT
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Progressing with giant leaps, the balancer is now almost back to the original size Posted: 15 May 2021 04:34 PM PDT
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JOSEF (self-expanding factory): Now available as blueprint! Posted: 16 May 2021 01:50 AM PDT Hi there! Tired of playing factorio but obviously don't NOT want to play factorio? Have JOSEF (JOSEF's organically self-expanding factory) play for you! I tried making a blueprint version to use on any map. But: You'll want to crank up resources all the way. Otherwise you will have to seed a ton of materials and it will be painfully slow. It should theoretically still work but you'll have to be veeeery patient and give it a lot of initial stuff to work with. Firing this up is pretty complicated and will probably take 10 minutes or so. I tried my best giving more or less clear instructions, but this thing is convoluted as hell. I've made a little video of me starting it and I suspect you might have to watch it in order to set it up right. It took me about 6 1/2 minutes to do and I've done it a few times before. It would be awesome if a few people were willing to test this, both to see if they understand the instructions and if the thing works. I'll be happy to help with problems, come to a multiplayer map and look at failed attempts and so on! About the blueprint book: I've had bad experiences with reddit shadowbanning comments with links to blueprint strings in them, so I'll post the blueprint in a comment underneath this just to be on the safe side. Please let me know if you can't see it. It will also be in the description of the video linked above. A few important notes:Updates since upload:
Mods:
Map settings
General
Placing the blueprint
Firing up
Troubleshooting
(to be continued from feedback) [link] [comments] | ||
[Space Exploration] PSA: Condenser Turbines Are Confusing Posted: 16 May 2021 06:39 AM PDT While trying to get condenser turbines working in the Space Exploration mod, this thread came up at the top of the search results: https://www.reddit.com/r/factorio/comments/g3dn1c/cant_figure_out_condenser_turbines_space/ Nobody in that thread hit on the correct explanation and it's too late to post to it, so I'm creating this thread in hopes the search engines will index this for future reference. The issues with this building arise from the wonky way it's implemented: internally, it consists of two buildings glued together. The first internal building is a 5x3 condenser. It has one steam input and two outputs, one for water and one for steam. This building outputs 99 units of water and 75 units of steam for each 100 units of steam it pulls in. The second internal building is a 3x1 steam turbine, located in middle of the condenser. It has two bidirectional input/outputs for steam, one of which is connected to the condenser's steam output and the other to nothing. It consumes the steam to produce electricity, but only when the grid's solar generation capacity is less than the overall demand. The net result of this for the external 5x3 building you see in the GUI: it has one steam input and one water output, with a bunch of extraneous symbols and arrows in the middle you can safely ignore. Its steam input is connected to the condenser's steam input, and its water output is connected to the condenser's water output. --steam--> condenser turbine ( --steam--> condenser [ --steam--> <--> turbine <--> nothing ] --water--> ) --water--> You may be worried that the building has a red operating status due to "output full", and find that it's clogged with steam. This is fine. The internal condenser building is trying to output steam, but is unable to since the internal turbine building is already full. This steam will be consumed when demand picks up. You cannot, and do not need to, remove the steam from the condenser turbine. Edit: I should add that the listed 10 MW output is for 999 °C steam. Since it will refuse to generate power from 5000 °C steam and the next best option in Space Exploration is 500 °C, you're only going to get 5 MW out of the thing unless you get creative with fluid mixing. [link] [comments] | ||
Holy crap, I never knew he could expand this much Posted: 15 May 2021 11:02 PM PDT | ||
Posted: 15 May 2021 10:06 PM PDT
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Posted: 16 May 2021 02:47 AM PDT
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Posted: 15 May 2021 11:47 PM PDT
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Self-contained early robot line - 50 robots in 5 minutes Posted: 15 May 2021 01:22 PM PDT
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Why is this nuclear power plant not working? Posted: 16 May 2021 03:02 AM PDT
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Posted: 15 May 2021 09:26 PM PDT
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Posted: 15 May 2021 02:29 PM PDT
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Posted: 15 May 2021 04:20 PM PDT
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2x16 5GW up to 75% fuel saving Nuclear Reactor 1.120 MW - 4.960 MW range, 4 storage tanks only! Posted: 15 May 2021 01:33 PM PDT
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Posted: 15 May 2021 03:26 PM PDT
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Posted: 16 May 2021 05:53 AM PDT | ||
When you wanted to press F4 to enable chunks but you press F5 Posted: 15 May 2021 10:29 PM PDT | ||
One Inserter, one belt, two materials ... no Problem Posted: 15 May 2021 02:36 PM PDT
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Posted: 15 May 2021 01:14 PM PDT Hello guys, this is my first game of factorio, I found the game too addictive, what do you think of my first game: b? [link] [comments] |
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