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    Wednesday, May 19, 2021

    Factorio This is the mess you get when you don't quite understand how to do smart signaling.

    Factorio This is the mess you get when you don't quite understand how to do smart signaling.


    This is the mess you get when you don't quite understand how to do smart signaling.

    Posted: 18 May 2021 04:13 PM PDT

    Let me introduce MEGAminiDIAMOND base.

    Posted: 19 May 2021 03:57 AM PDT

    Let me introduce MEGAminiDIAMOND base.

    My rules for the gameplay:

    - f..k the SPM (i don't want to copy-paste just for the number of some kkk SPMs)

    - f..k the ratios (i'm too lazy to calculate - better spend time for somthing non-usefull for trainspotting for example)

    - f..k the logic - no logic at all - i just make DIAMOND and place it at the map - and since this point trains will do what they need to do.

    - f..k bots - they just for delivery fuel for trains and for selfroboport for faster building.

    Idea:

    Why not to do base not straight? Wanna do it by... diagonal.

    Megabase consist of blocks (DIAMONDS) as small as i can do.

    I desided that train with 1-2 will be ok, so this is the begining point for the building.

    Next parameter is - DIAMOND has 4 contacts (train station) max, and the trains may stay at stations and go around without any locks - it prooved - no dead bloks was at the game when i finished buildings.

    I made one mistake - begin the megabase without advanced logic for bots - i need to make station FUEL_FOR_ALL just for fuel the trains - in this case was some locks appeard, and train

    was at big line.

    I try to make some beauty at the game.

    Sometimes i just sit and watch how trains passed, sometimes sit at the train, but at this case my head begin to go round - so fast trains turns.

    I lean to respect trains - i was killed many times by trains )

    Sorry for English. And see you - i have an idea for new base)

    https://preview.redd.it/xl0sg6aj62071.jpg?width=1190&format=pjpg&auto=webp&s=e7c656b87443dd0e6588bde5481d32002d80d6ed

    https://preview.redd.it/7w3a2t5j62071.jpg?width=1217&format=pjpg&auto=webp&s=3c71fb03fc2b3a8a983c9e7cd850963a0bf0a9f1

    https://preview.redd.it/1j37u85j62071.jpg?width=859&format=pjpg&auto=webp&s=462347ec71418547ac129b6167cc9ed2b2fadb81

    Simple DIAMOND

    https://preview.redd.it/qlbb285j62071.jpg?width=289&format=pjpg&auto=webp&s=c784b6ffa2b3f55445bdaee3873571e1e18437fc

    https://preview.redd.it/c7zy6iaj62071.jpg?width=1433&format=pjpg&auto=webp&s=f2dd0c808643ac271df8040dcf55573973a10269

    https://preview.redd.it/8q16585j62071.jpg?width=1109&format=pjpg&auto=webp&s=5b88f811631edfafd51b7ef87cf5786a37a162d5

    I like smell of OZONE at night

    Befor robots - huge line for Fuel)

    https://preview.redd.it/1dvffc5j62071.jpg?width=1443&format=pjpg&auto=webp&s=e746f32d00e0b92a072bb84fc5371c61e49e98af

    Rotate DIAMOND

    https://preview.redd.it/a28uzs7j62071.jpg?width=697&format=pjpg&auto=webp&s=65ec70045a379ec8f1daf48c32b1a51378bcf433

    https://preview.redd.it/jkz3585j62071.jpg?width=407&format=pjpg&auto=webp&s=4be10488a184617adcefb7924f50433db2203c11

    https://preview.redd.it/axaqu49j62071.jpg?width=698&format=pjpg&auto=webp&s=4d876a7f9e689660e3153635672916e04c3e6fbe

    https://preview.redd.it/lq5rd05j62071.jpg?width=335&format=pjpg&auto=webp&s=b3fdca44ae32d9d91f3e88ed8cc248a0c08b9f01

    https://preview.redd.it/udl3dm6j62071.jpg?width=584&format=pjpg&auto=webp&s=a8e8e2d6aa843486cd613b13ad98ba9b5adc4495

    My proud - water station)

    submitted by /u/NickoShs
    [link] [comments]

    First Factory ever about 2 hours in, any suggestions or advice I should take into account now?

    Posted: 19 May 2021 12:20 AM PDT

    Need some help with basic train things, how do I get it so that one train waits for another and they won't crash into one another?

    Posted: 18 May 2021 10:14 PM PDT

    How to explain Factorio to a normal person...

    Posted: 19 May 2021 08:28 AM PDT

    Coding a factory io scene on codesys structured text but need help!

    Posted: 19 May 2021 08:05 AM PDT

    I'm new to program in and I'm using codesys structured text to program a factory io scene. I'm having a bit of a problem with the first statement here. So what I want to happen is

    Item detected represents a sensor, and when a button is pressed the program moves to state 100, and then I want it to pass to state 101 if the sensor detects an item, but if an item isn't detected the I want to jump straight to state 200. Currently either way if progresses through 101 etc to state 200 either way. Any help would be great. 👍👍👍

    100: IF GVL.iItem_Detected:= TRUE THEN STATE:= 101; ELSIF GVL.iItem_Detected:=FALSE THEN STATE :=200; END_IF

    101: GVL.oMove_X:= TRUE; IF GVL.iMoving_Z=FALSE THEN STATE:=102; END_IF

    102: GVL.oMove_Z:=TRUE; IF GVL.iExit=FALSE THEN GVL.oGrab:= TRUE; STATE:=103; END_IF

    103: GVL.oGrab:=TRUE; IF GVL.iExit=TRUE THEN STATE:=104; END_IF

    104: GVL.oGrab :=FALSE; GVL.oCount:=GVL.oCount+1; IF GVL.iExit= TRUE THEN STATE:=105; END_IF;

    105: GVL.oMove_Z:=FALSE; IF GVL.iExit=TRUE THEN GVL.oMove_X:=FALSE; GVL.oExitConveyor:=TRUE; state:=200; END_IF

    200: GVL.oStop_Light := TRUE; GVL.oEmitter := TRUE; GVL.oEntryConveyor := FALSE; GVL.oExitConveyor := FALSE; GVL.oMove_X := FALSE; GVL.oMove_Z := FALSE;

    submitted by /u/csw7676
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    My bud made a very useful train construction bay

    Posted: 18 May 2021 09:40 AM PDT

    For all those who have issues with biter defense, have you tried ‘spikes’?

    Posted: 18 May 2021 10:42 AM PDT

    Is it possible to have 2 trains on the same track?

    Posted: 19 May 2021 01:48 AM PDT

    I'm bringing in iron from far away by train, but i wanted to have 2 trains constantly bringing in iron, is there any way i can do it?

    submitted by /u/ignitefire
    [link] [comments]

    Train speeds were confusing, so I made a spreadsheet! (Link in comments)

    Posted: 18 May 2021 01:10 PM PDT

    Running two public factorio servers behind a single IP?

    Posted: 18 May 2021 11:14 PM PDT

    I've had a headless factorio server running quite happily for a number of years now, showing up in the public listing so my friends and I can join easily. My group is splitting into two groups though - 'vanilla with QOL mods' and 'more heavily modded', so we want to have two separate publicly-listed servers.

    I can easily run a second server, but I was wondering if it's possible to have both servers show up in the public list if they're behind a single IP. Obviously I'll need to use two separate ports for the servers, meaning two port forwards - that's simple. I just don't know if it's possible to tell the public server listing to use a different port somehow.

    Is this possible, or am I stuck?

    submitted by /u/Daneel_
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    How big city block?

    Posted: 19 May 2021 08:27 AM PDT

    I want to start making factory with city blocks. How big should be one block? I was thinkibg about making it 2x2 roboports wide...

    submitted by /u/Glittering_Turnover8
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    Ribbon World Settings.

    Posted: 19 May 2021 07:02 AM PDT

    Hey all, I'm interested in giving Ribbon World a try for the first time. I was wondering what settings would be best for the limited height, and potentially biter density unless it's recommended not to use them

    submitted by /u/Pyrezz
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    My megaloman complex

    Posted: 19 May 2021 03:08 AM PDT

    How many red belts lanes you need for launching a rocket. I have ~500 hours in factorio (mostly seablock) but I'm always too lazy to setup more mining outposts and endup with 4 lanes of iron plates & copper plates. And I was wondering if you could launch a rocket with less resources in 20 hours.

    submitted by /u/CaniballShiaLaBuff
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    The old vs the new

    Posted: 18 May 2021 01:00 PM PDT

    Going to switch to modded play from pure vanilla, what pack should I start with?

    Posted: 18 May 2021 08:56 PM PDT

    Flamethrower turrets?

    Posted: 19 May 2021 02:30 AM PDT

    Is there a general "meta" for what's considered best between flame turrets and lazer turrets? I like the idea of flame turrets, and their damage numbers seem really good. But I have yet to be bothered setting up a wall with flamethrower turrets because I'd want a lot of them, and have pipes connected to all of them.

    Since I'm sure some of you have tried out flame turret setups before, would you recommend them instead of or as an addition to lazer turrets, if at all?

    submitted by /u/SnooPop9
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    I really don't understand trains after like 400 hours

    Posted: 19 May 2021 05:17 AM PDT

    I've launched a rocket with belts but I've been wanting to make a train base for a while. I just don't understand the logistics of starting it out. I get signals, what I dont get is layout. Can someone give me good reference material?

    submitted by /u/Maniackillzor
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    42 lines of green (how to split then effectively to use all for blue? How many lines for red, and how many directly to blue?)

    Posted: 18 May 2021 12:24 PM PDT

    "Exploring"

    Posted: 18 May 2021 08:58 PM PDT

    Please help me out, I feel more like I am slaughtering than exploring.

    New to the game but I think I am at the mid game and worry my base won't be able to sustain the upcoming 2 more sciences. When I explore though, I find myself clearing out the Biter's instead of making a second base or expanding. What should I be looking for? Is it a bad idea to fight the Biter's in their home turf? Thank you for the help!

    submitted by /u/organicpastaa
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    Cant make sense of steel plate production speed in steel furnaces. Says crafting speed of 2. It requires 5 iron plates to make one steel plate. So it should equal 10 seconds right? But when I time it, its more like 8 seconds. What gives?

    Posted: 19 May 2021 02:21 AM PDT

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