Factorio Weekly Question Thread |
- Weekly Question Thread
- The developers took the rocket launch counter from us. So I made my own
- Send them shells!
- So I decided to try and make a green circuit factory, how did I do?
- Upgraded Green Circuit Factory
- Managed to do it without mods this time!
- My first fully automated production!
- Mmmm. Steam. :)
- Factorio in LEGO!
- 12 beaconed symmetric low density structure
- First try! To be fair we do have combined 2k hours between me and my friend, but still feels great to finally get There is no spoon :D
- 27k drones in flight on the largest map we've ever played
- Industrial Revolution 2: 100 SPM 169 hours grid-based base. Details in the comments.
- Rate my first factory, i played the demo for 18 hours and i loved it
- Addicted
- I'm building a belted megabase but for bringing in raw resources I'll need trains,what is the best train leght in your opinion?
- X1KV3 Week 15
- Nefrums any% wr base in a step by step book.
- why is my train track only one way?
- problem with trains
- Move players between surfaces or /jail
- Confused on two different calculators out there
- Rename many stations
- Me struggling with blue an purple science
Posted: 21 Feb 2021 09:00 PM PST Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
The developers took the rocket launch counter from us. So I made my own Posted: 21 Feb 2021 08:54 PM PST
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Posted: 21 Feb 2021 10:26 PM PST
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So I decided to try and make a green circuit factory, how did I do? Posted: 21 Feb 2021 08:54 PM PST
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Upgraded Green Circuit Factory Posted: 22 Feb 2021 02:15 AM PST
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Managed to do it without mods this time! Posted: 22 Feb 2021 06:31 AM PST
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My first fully automated production! Posted: 22 Feb 2021 04:01 AM PST
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Posted: 21 Feb 2021 08:09 PM PST
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Posted: 22 Feb 2021 08:01 AM PST
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12 beaconed symmetric low density structure Posted: 22 Feb 2021 03:59 AM PST | ||
Posted: 21 Feb 2021 02:59 PM PST
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27k drones in flight on the largest map we've ever played Posted: 21 Feb 2021 11:35 AM PST
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Industrial Revolution 2: 100 SPM 169 hours grid-based base. Details in the comments. Posted: 22 Feb 2021 02:17 AM PST
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Rate my first factory, i played the demo for 18 hours and i loved it Posted: 21 Feb 2021 10:39 PM PST
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Posted: 21 Feb 2021 09:37 PM PST So I've recently gotten into this game. And man, it has sucked me in. I'm still learning things here and there. Trying to build walls and plenty of turrets because it seems I'm being attacked every 5-10ms. It's frustrating when they destroy so much shit but it's so addicting having to fix it all and keep grinding. Any tips for a new player?? [link] [comments] | ||
Posted: 22 Feb 2021 04:08 AM PST | ||
Posted: 22 Feb 2021 06:28 AM PST
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Nefrums any% wr base in a step by step book. Posted: 22 Feb 2021 12:33 AM PST I have compiled a step by step book of how Nefrums (former world record holder) built a rocket in 1:38:58 [link] [comments] | ||
why is my train track only one way? Posted: 22 Feb 2021 05:03 AM PST | ||
Posted: 22 Feb 2021 04:44 AM PST basically, i have a train with a straight line it goes perfectly from station a to station b, the proble is when I added another train and another station that fuses with the original track ( with traffic lights of course) and the trains refuse to one of the stations, as if the track was only one way, the trains have both locomotives in the back and in the front facing front and the back so whats the problem? [link] [comments] | ||
Move players between surfaces or /jail Posted: 22 Feb 2021 04:14 AM PST I am looking for a way to teleport players between surfaces (I will create the surfaces using map editor) using commands. Only admins should be able to run them. How do I do this? Is it possible? I am not an expert. If possible could there be commands like: /jail <Player\_name> and/or /free <Player\_name> . If best would be good a command /punish <Player-name> <time (in hours)> . If there is a way to make these commands? If any possible reply below. Thank you for your time. [link] [comments] | ||
Confused on two different calculators out there Posted: 22 Feb 2021 12:57 AM PST Ive been using the Kirk McDonald calculator for years and then i found the factoriolab calculator. i was curious and put in 1k spm on both calculators with the same settings to see if there are any differences. i expected a few minor differences, but any as drastic as this. the kirk calc says i will need way more machines for some items than the factoriolab calc says. for example, kirk says ill need 30 chemical plants making plastic, while factoriolab says ill only need 16, even though both say i will need the same amount of total plastic. so whats going on here? is one of the calculators using incorrect equations? did i enter something wrong? (links to my calculator setups below) [link] [comments] | ||
Posted: 22 Feb 2021 02:47 AM PST Is there a possibility to change all stations with one name to another by one simple operation? I haven't found it so far. If no, I have a suggestion to add this small futature to stations view window. [link] [comments] | ||
Me struggling with blue an purple science Posted: 22 Feb 2021 12:59 AM PST
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