Factorio After many hours building this base and exploring, I discovered it's an enormous island |
- After many hours building this base and exploring, I discovered it's an enormous island
- Quite pleased with my first attempt at automating my science, let me know what you think! :)
- So after 91 hours I finally spaghetti'ed my way out of the Bob & Angel mods, using this brain tumor of a factory. Poor planning, bottlenecks everywhere, no way to scale anything. But so much fun!!
- I made a galaxy with Factorio's modding api
- There is no spoon on defaults (it was not that hard, after all)
- How not to build lots of stuff and burn out?
- A guide for new players and experienced ones alike
- Finally beat Wave Defence
- Made a tileable 2x12 nuclear reactor build that I'm pretty proud of. Thought I'd share.
- Finally Joined the Vanilla 1000SPM Club!
- After nearly 400 hours spent building organized bases without a single rocket, I decided to challenge myself to build a base as spaghetti as I could
- Processing unit blueprint for the main bus.
- everything... everything is wrong...
- i need help pls
- smooth pollution production
- Small self-sufficient power for very early-game Seablock
- What is your primary energy source?
- I wonder, 2 part nuclear setup, though question is does steam lose heat over time
- The bugs are destroying me, even with all these laser turrets. Why?
- Train Crossing Diversion
- Somebody order spaghetti?
- 1st time to manage to have and automate blue science,took me an hour to plan,build and confirm it but its worth it
- I'm on track like a pro!
After many hours building this base and exploring, I discovered it's an enormous island Posted: 19 Jul 2020 10:57 AM PDT
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Quite pleased with my first attempt at automating my science, let me know what you think! :) Posted: 20 Jul 2020 06:02 AM PDT
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Posted: 19 Jul 2020 09:31 AM PDT
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I made a galaxy with Factorio's modding api Posted: 19 Jul 2020 09:37 PM PDT
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There is no spoon on defaults (it was not that hard, after all) Posted: 20 Jul 2020 02:39 AM PDT
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How not to build lots of stuff and burn out? Posted: 20 Jul 2020 05:35 AM PDT I am not a new-new player, but still consider myself a new player. I have around 100+ hours played in 3 games. My particular problem and why I decided to ask for help is that I have an irrational (in my opinion) need to expand and build lots of stuff. I select a train world, I build huge smelting arrays, huge science production lines. What happens every game and why I have never laucnhed a rocket is at around late mid game suddenly all my starting resources dry out, I have to build all these huge train networks (I like trains but they do get overwhelming), automate all those ultra expensive tier 3 modules, and redesign the whole base with modules/beacons in mind. Every time it is super time consuming, super exhausting, it kills my joy for the game and I just kind of stop playing for a while. Please advice on how to fix this mental quirk of mine, get to late game and actually launch a rocket in a reasonable time. [link] [comments] | ||
A guide for new players and experienced ones alike Posted: 20 Jul 2020 07:38 AM PDT
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Posted: 20 Jul 2020 07:02 AM PDT
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Made a tileable 2x12 nuclear reactor build that I'm pretty proud of. Thought I'd share. Posted: 20 Jul 2020 02:37 AM PDT 24 reactors, 372 heat exchangers, 640 steam turbines, 48 offshore pumps 3.7 GW of electricity. It tiles to the Right and the Left. it has slightly more Heat changers then necessary and might have more pumps then necessary too but I didn't want any throughput issues with the steam. I think all the ratios are near perfect. The only thing about this build is that I don't think it's doable without dectorio. or something that lets you place water. [link] [comments] | ||
Finally Joined the Vanilla 1000SPM Club! Posted: 19 Jul 2020 03:03 PM PDT
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Posted: 19 Jul 2020 01:55 PM PDT
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Processing unit blueprint for the main bus. Posted: 20 Jul 2020 07:36 AM PDT
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everything... everything is wrong... Posted: 19 Jul 2020 11:49 PM PDT
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Posted: 20 Jul 2020 03:09 AM PDT
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Posted: 20 Jul 2020 03:06 AM PDT | ||
Small self-sufficient power for very early-game Seablock Posted: 19 Jul 2020 01:54 PM PDT
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What is your primary energy source? Posted: 19 Jul 2020 03:14 PM PDT There was a "heated" post about how overpowered solar is as an energy source, so I got curious what the community thinks about it. What is typically your primary energy source, meaning where at least 80% of your power comes from, after unlocking nuclear power? [link] [comments] | ||
I wonder, 2 part nuclear setup, though question is does steam lose heat over time Posted: 19 Jul 2020 09:49 PM PDT so a year ago, I was all crazy about making nuclear designs and I was able to make this https://www.reddit.com/r/factorio/comments/b8k7gz/my_2x6_tileable_nuclear_reactor_setup_with_train/ a tileable infinite nuclear design where you can just keep adding this blueprint to make it as large as you want. but one of the main key points of this build was that I used trains to deliver water so that you could make the nulcear power plant anywhere, it doesnt even have to be near water. another key factor of this is that I broke it up into 3 different blue prints so you dont have to stamp down 1 giant blue print. and I just noticed and im sure others have pointed out in that post that you could technically ship the steam to another location to have it sent into steam turbines else where. currently Im playing a city block design map where I am trying to build everything within the 4 walls except for mining outposts. but the blocks are too small for a build like this, I thought i'd have to resign to using my 3x2 reactor design. but after thinking about it, what if I just made one block to generate the hot 500 degree steam, then have trains transfer the steam to another location to be turned into energy by the turbines. would this work? would the steam lose heat in the transport? I wouldn't think so but I am unsure myself. [link] [comments] | ||
The bugs are destroying me, even with all these laser turrets. Why? Posted: 19 Jul 2020 04:22 PM PDT
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Posted: 19 Jul 2020 10:56 PM PDT
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Posted: 19 Jul 2020 02:05 PM PDT
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Posted: 19 Jul 2020 08:02 AM PDT
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Posted: 20 Jul 2020 01:05 AM PDT With about three minutes to spare, even! My 451 hours of game time have apparently taught me something. :D [link] [comments] |
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