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    Sunday, May 3, 2020

    Factorio The fine line of pollution

    Factorio The fine line of pollution


    The fine line of pollution

    Posted: 03 May 2020 02:16 AM PDT

    Literally Unplyable

    Posted: 03 May 2020 01:57 AM PDT

    Mod Idea: Cat

    Posted: 02 May 2020 06:09 PM PDT

    It's just a little sprite of a cat that sits on top of one of your assembling machines. Every once in a while it moves to a new machine while you're not looking. It doesn't do anything, except that you're not allowed to delete the machine it's currently napping on top of.

    submitted by /u/SHIRK2018
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    My 200h Space Station on Nauvis orbit.

    Posted: 03 May 2020 05:49 AM PDT

    never jumping off a train again

    Posted: 02 May 2020 09:44 AM PDT

    My 150 SPM Base (Large Image)

    Posted: 03 May 2020 06:54 AM PDT

    I made something wonderful and chaotic all at once <3

    Posted: 02 May 2020 04:09 PM PDT

    Probably the most beautiful power plant I made to date ☢️

    Posted: 02 May 2020 11:42 AM PDT

    I did it! I took me a while but i did it.

    Posted: 02 May 2020 11:57 PM PDT

    Factorio is not the game to play a bit drunk

    Posted: 02 May 2020 03:31 PM PDT

    ok, I will be fixing A LOT of errors next time.

    submitted by /u/needacoolusernamee
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    Remove lamps from your nuclear power plants to truly appreciate their beauty

    Posted: 02 May 2020 10:52 AM PDT

    My solution for 4 way train intersection (left hand drive).

    Posted: 02 May 2020 07:04 PM PDT

    Rail lovers, how do you feed your main bus from your unloaders?

    Posted: 02 May 2020 06:42 PM PDT

    I can't think of an elegant space efficient design to unload Iron, Copper, and Steel onto my main bus. I don't need anything crazy, I'm just going for a 60 SPM base and wanted to look at some other people's layouts for inspiration.

    submitted by /u/CakemixV3
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    Looking for a good Angels LP with Angels components turned on

    Posted: 03 May 2020 05:34 AM PDT

    Looking for a good Angels LP with Angels components turned on

    I am starting a Bobs+Angel run with Angels components turned on and I am looking for a good LP to see how they handle the various challenges for when I (inevitably) get lost and confused.

    Just to clarify I am talking about this option turned on, not a regular Angels LP

    https://preview.redd.it/ej8mgugwnjw41.png?width=1920&format=png&auto=webp&s=98c756a7dbb286474ec9df8cb6ce2be646c765ba

    submitted by /u/Gamma_Rad
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    This stupid train unloading station I built in spite of logic and reason.

    Posted: 02 May 2020 01:06 PM PDT

    [WIP] Facto-RayO v2.0 Texture Unit test

    Posted: 02 May 2020 10:34 AM PDT

    It took multiple restarts, and so much panic at the end. But I finally got the spoon!

    Posted: 02 May 2020 10:53 AM PDT

    My first first science pack factory. Am I doing this right?

    Posted: 02 May 2020 07:02 PM PDT

    Aaand there it is. My second Factorio gameplay vid. Hope you enjoy it and appreciate my hundred cutout in Windowss' "Picture" mode aka video editor xD

    Posted: 03 May 2020 07:52 AM PDT

    After 84 hours I finally launched my first ever rocket!!! Here's my super efficient, highly min-maxed factory!

    Posted: 02 May 2020 06:41 PM PDT

    I think Kirk McDonald's calculator is giving incorrect results when using modules and beacons, at least for 0.18. Though I don't think 0.17 is any different.

    Posted: 03 May 2020 12:01 AM PDT

    To fill a blue belt with iron plates, and to fully module and beacon each furnace (productivity 3s in the furnace, and 12 beacons with speed 3s), the calculator says you need 16.3 furnaces. I made them, but I'm only needing to use 14. I've noticed a couple other times when using the calculator that moduled factories seemed to be giving overkill results. Any ideas as to why this is happening, or suggestions for a more accurate calculator?

    Here's a link to the factory in the calculator.

    Here are my 14 furnaces working just fine.

    submitted by /u/FlumpMC
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    UPDATE: I added purple packs but I refuse to optimize it. Also probably I am going to do one final update when I add the rest of the packs.

    Posted: 03 May 2020 01:24 AM PDT

    Space Exploration

    Posted: 02 May 2020 09:29 PM PDT

    Can someone tell me the goal or progression of Space Exploration? I am assuming its just a way to build on multiple planets? I see it as, launch a rocket, get on another planet and launch from there, rinse and repeat. But is there a point to that? Is there a goal? People mention how good it is which leads me to believe I'm missing something.

    submitted by /u/Premier2k
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