Factorio After a colossal break I made an 8-8 universal balancer. |
- After a colossal break I made an 8-8 universal balancer.
- Stuck in tutorial. How should i be able to continue here?
- Playing AngelBob/Seablock, I ripped up my entire factory and stored everything to rebuild. Realized I have a lot of raw materials, so I set up processing warehouses to churn through the backlog. I LOVE doing this. Anyone else love direct insert warehouse automation?
- Could use some help on a mk 2 barrel mod
- The Aftermath pt.2
- My kid is invoking my factorio PTSD
- Day 2 of my new achievement hunting base and you know what, it feels so fresh to start over again and again! What is wrong with me?
- Early game steam power tip: Self Containment
- To whomever finds my remains.
- Did my sums wrong.
- I like roundabouts irl.....
- Why does hovering over a train give vastly more information than clicking on it?
- My Vanilla Train Base
- Universal/scalable resources monitor display (description in comment)
- Perpetual power?
- Research
- Lucky timing
- Me and my girlfriend launched our first rocket today :)
- One shot ordering from transport/logistic network?
- Interlocking Rocket Fuel Production Facility
- Big Power Pole Reach
- 1K SPM Electronics FAB
After a colossal break I made an 8-8 universal balancer. Posted: 07 Dec 2019 11:14 AM PST
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Stuck in tutorial. How should i be able to continue here? Posted: 08 Dec 2019 12:15 AM PST
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Posted: 07 Dec 2019 07:52 PM PST
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Could use some help on a mk 2 barrel mod Posted: 07 Dec 2019 08:02 AM PST
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Posted: 07 Dec 2019 02:21 PM PST
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My kid is invoking my factorio PTSD Posted: 07 Dec 2019 08:19 AM PST My kid loves playing LEGO nexo Knights on his tablet, but here's the kicker: There's something in the game that uses the same sound effect as the alert when something is being destroyed in Factorio. I keep twitching up looking for my mouse. Stressful weekend! [link] [comments] | ||
Posted: 08 Dec 2019 01:46 AM PST
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Early game steam power tip: Self Containment Posted: 07 Dec 2019 05:55 PM PST The common steam engine ratios:
Additions to make the power plant self-contained:
Images: 1) 18 Electric Mining Drills mining coal for the boilers 2) Power lines separated to dedicate 2 steam engines to the drills and inserters 3) Electric Grid View Note: I used medium power poles in this example, so the power supply areas overlapped between the inserters' poles and the steam engines' poles until I added an extra pipe segment to the left side boilers. Using small power poles instead should not require that extra pipe segment. [link] [comments] | ||
Posted: 07 Dec 2019 10:02 AM PST I grew up in a small Factory Town. I worked hard and eventually it became a very magical place for me. I then got a job on an automotive Production Line but the tedium got too much for me and I started dreaming of the stars. I became an Astroneer and explored an entire solar system, even digging to the core of planets to unlock mysteries. A corporate head hunter heard of my work and recruited me for a planetary repair company. I found the work very Satisfactory. I must confess that I spent more time exploring the planet I was sent to than actually building the production lines I was tasked to build but life was good. However I kept hearing about these desolate planets that challenged a single person to create a massive factory with the goal of launching a rocket into outer space. I felt this could be my calling, the ultimate achievement for a man of my talents and experience. Preferring peace to aggression I was able to find a planet devoid of life forms that would allow me to focus on the task at hand. Before journeying to the planet, I studied under many current experts in the field. Great minds such as Aavak, Nilaus, Tuplex, and Xterminator to name just a few. When I felt I was prepared for this great undertaking I embarked upon it with enthusiasm and optimism certain that this effort would carve my name in the annals of history. Sadly this was not to be. The bones that lie before you are all that remains of a beaten man. Oh, I tried, again and again, but I never progressed much passed my early discoveries of oil. The complexity of what was required proved too much for me. Despite all my studies little of it made sense. The calm and confident voices of my instructors rang hollow as I walked the path of failure upon this God-forsaken planet. I wish you well, fellow space travelers. May you find success where I found only the limits of my abilities. As I lie here waiting to shuffle off this mortal coil I think on the choices I've made. Perhaps I should have accepted that job with Totally Human Company. How hard could it be to automate a kitchen? [link] [comments] | ||
Posted: 07 Dec 2019 01:54 PM PST Spent 3 evenings building a new concrete plant, but instead of building one that produces the 4 blue belts of concrete that I require, I built one that produces 38 blue belts of concrete. [link] [comments] | ||
Posted: 08 Dec 2019 05:26 AM PST
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Why does hovering over a train give vastly more information than clicking on it? Posted: 07 Dec 2019 01:21 PM PST Fuel - the tab is grayed out unless you're right next to it. Cargo - only a green bar, and only if it's currently at a station with a cargo condition. No numbers or item types. Speed - no info at all. All of this is readily available on hover, but it's really hard to accurately follow a fast train with a mouse. It should really be under the click as well. Edit: Also, while I'm here, the station dots on the map should turn red if the station is disabled, so we don't have to turn the names on to check the state. [link] [comments] | ||
Posted: 07 Dec 2019 10:52 AM PST
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Universal/scalable resources monitor display (description in comment) Posted: 08 Dec 2019 08:02 AM PST
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Posted: 08 Dec 2019 07:48 AM PST So I've been working on a bobs/angels play through. I have been using normal boiler and steam engines setup to power my factory. It recently occurred to me that I had researched a tech for electric boilers to produce steam. So my question is is it possible to replace the coal boilers with electric ones and then the power made from the steam engine to run back and power the electric boiler? If this is possible or practical what's the best ratio for most reliability or efficiency and least chance of running into a blackout? [link] [comments] | ||
Posted: 08 Dec 2019 07:43 AM PST Does flying through research Increase attacks? I am flying thorough the beginning legs of research, should I slow down a bit, or will the constant speed of my beginning research attract more biters ? [link] [comments] | ||
Posted: 07 Dec 2019 01:53 PM PST
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Me and my girlfriend launched our first rocket today :) Posted: 07 Dec 2019 08:15 AM PST We are quite new to the game (we have about 90 hours ingame) and got the achievment w/o using fancy robot stuff. Everything is self built and transported via belts. For the next game we will try using trains, robots and making electricity with something better than steam power :) Note: We have enemies turned off to get a hang of base building. [link] [comments] | ||
One shot ordering from transport/logistic network? Posted: 08 Dec 2019 06:05 AM PST Hey! I've been enjoying Factorio immensely and I'm having a lot of fun with it. One thing that is a bit cumbersome however is the "shopping list" behaviour. It's fantastic that I can just order whatever I want (as long as the things exist in the network of course) but I find it more and more annoying that I can't order stuff only once. Let's say I want to build only one steam engine. I'd love to be able to just make a single order of 16 pistons, 1 large iron chassis, 40 iron plates and 16 gear wheels. When the individual component order has been fulfilled I'd like the component disappear from the logistics "shopping list" slot. Is this a thing? If so, how does it work? If not, how can it be made a thing? [link] [comments] | ||
Interlocking Rocket Fuel Production Facility Posted: 07 Dec 2019 08:05 PM PST
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Posted: 07 Dec 2019 08:11 PM PST simple question, does anyone happen to know why the devs of factorio made the big power pole distance 30 instead of 32 since chunks are 32x32? [link] [comments] | ||
Posted: 07 Dec 2019 12:18 PM PST
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