Factorio Gotta Love Robots |
- Gotta Love Robots
- This is my new 40 reactor nuclear plant
- Nuclear Power achieved... done wrong (i guess)
- Just completed my first game! Now what? (Reflections in comments)
- Normal multiplayer latency
- My vanilla base so far. I think this is my 4th time I built a factory from the ground up since I brought this game.
- Has anyone just, like, abandoned Nauvis? (SE+K2)
- My attempt at an organized base
- Biter clearing with Nukes and bodyguards
- Is there any point in making small linear blocks inside a chain signal crossing? Do these two crossings have exactly the same throughput?
- after 2000+ hours, TIL...
- Transporting ore over large distances?
- I heard here is new expansion coming. My only request is a viaduct.
- Habemus PVC. First time playing modded with Nullius and I'm so glad that this finally (mostly) works now
- Beginner question about trains …
- Lets do this!
- Is there a way to stop everything except the player ,so that i can edit my machines?
- My first automated fluid delivery system in space exploration :)
- Simple Kovarex setup
- Is there a reason why I didnt get Computer Age 3, despite producing almost double of whats required and playing over an hour?
- Yet again improved Kovarex setup with bots
Posted: 11 Jul 2021 05:17 AM PDT
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This is my new 40 reactor nuclear plant Posted: 10 Jul 2021 03:09 PM PDT
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Nuclear Power achieved... done wrong (i guess) Posted: 11 Jul 2021 06:53 AM PDT
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Just completed my first game! Now what? (Reflections in comments) Posted: 11 Jul 2021 05:18 AM PDT | ||
Posted: 11 Jul 2021 04:57 AM PDT I have around 10 to 20 ticks of latency. It feels a little laggy, yet no way near unplayable. What is average latency? And is there anything I can do, or does it not go below 15 ticks ≙ 250ms, unlike other games where ~100ms is a lot? EDIT: Combat with such latency is NOT FUN. [link] [comments] | ||
Posted: 11 Jul 2021 03:52 AM PDT
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Has anyone just, like, abandoned Nauvis? (SE+K2) Posted: 10 Jul 2021 08:24 PM PDT Finally got to orbit, then landed on a far planet to get some Cryonite - and the biters on the homeworld went *wild*. Due to having the Silo Construction mod, building a new silo to get myself home takes ~50k combined resources and about 30 minutes, minimum. Wave after wave after wave crashed into my walls at home as a desperately built the infrastructure needed to get myself. Every single outpost was lost. I couldn't save *anything* except the center block of the humble beginnings of my megabase. The walls are now fairly unbreachable, a combination of depleted uranium machine gun turrets, laser, flamethrowers, shotgun turrets using improved rounds (mod), cannons & heavy cannons (mod), and missile launchers (mod). Thanks to core mining, the base is able to survive - for now. However, even with multiple Ion cannons in orbit, expansion is slow going. The biters are now very large, and very angry (maybe I went overboard with the enemy mods...). I have oil inside the main factory square, but it's down to the bare minimum. Expanding to any sort of resources will require protection along the entire railway, or else a stray biter will come along and destroy *something*. Lil' bastards. Then I realized - rather than fight ever increasingly angry biters the rest of the game, why not just pop up to Penium (closest moon) and set up shop there? Boom. No more biters to worry about; all the room I need to expand; fresh resources to gather; access to Iridium. Really, I don't see why I should stay on Nauvis at all. Anyone else try this? [link] [comments] | ||
My attempt at an organized base Posted: 10 Jul 2021 11:23 PM PDT
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Biter clearing with Nukes and bodyguards Posted: 10 Jul 2021 02:23 PM PDT
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Posted: 10 Jul 2021 08:39 PM PDT
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Posted: 11 Jul 2021 08:55 AM PDT Your bot construction area gets bigger as you add more personal roboports.
[link] [comments] | ||
Transporting ore over large distances? Posted: 11 Jul 2021 07:07 AM PDT The iron ore source near my factory is starting to run out . [link] [comments] | ||
I heard here is new expansion coming. My only request is a viaduct. Posted: 11 Jul 2021 07:06 AM PDT Hello. I have been playing factorio for a long time now and I really want to make a megabase. I designed this a long time ago but I never could find the motivation to make it in to a megabase. The railway is not perfect and I really really want it to be perfect. My only solution to this is a Viaduct. I fancy beauty in my designs and I would like to make Mk.2 of that intersection that I linked. I also have a new nuclear reactor made for that already. If that image is blurry just zoom in for better resolution. The reactor is quite large but it nothing compared to the size of that intersection as shown here. However if I could use viaducts I would be able to make that intersection smaller yet faster and still fit my reactor inside. Please devs I heard you already have this in mind and viaducts would be the only reason I would buy your expansion. I would really like to play the game again and make my first megabase. [link] [comments] | ||
Posted: 10 Jul 2021 08:03 PM PDT
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Beginner question about trains … Posted: 11 Jul 2021 08:23 AM PDT I've finished the tutorial and am now on my first vanilla play through , maybe ~10-15 hours in My first long distance mine is actually belt fed because "trains? Naaaa I'll never need that much raw material all at once". Lol. So I'm in the process of setting up my first train. It's got rail between my main base and outpost, it's got 2 train stops, it's got 2 fluid wagons, and 1 engine facing forward and backwards so 2 total The issue is the train says it doesn't have a path to/from the outpost, but it does. So obviously I'm missing something but I have no idea what it could be lol What are your checklists for correcting train logistics? Thanks! (Screenshot incoming after I get the train setup so you all can marvel at how I get anything produced haha) [link] [comments] | ||
Posted: 11 Jul 2021 08:14 AM PDT
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Is there a way to stop everything except the player ,so that i can edit my machines? Posted: 11 Jul 2021 08:07 AM PDT | ||
My first automated fluid delivery system in space exploration :) Posted: 11 Jul 2021 08:07 AM PDT
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Posted: 10 Jul 2021 11:19 PM PDT
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Posted: 10 Jul 2021 04:42 PM PDT
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Yet again improved Kovarex setup with bots Posted: 10 Jul 2021 05:23 PM PDT
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