Factorio Weekly Question Thread |
- Weekly Question Thread
- Anyone else using artillery shells to explore the map?
- Took the feedback on board from the comments and made an alternative version, I like it, but feel it may have lost the harsh neo-communist dystopic vibe (thanks for the input!)
- Made this for my home screen, wanted to share the obsession.
- Do I need help
- Went through my old saves, found my very first base and this was my unloading station, and yes, I unload all ores in the same place... I learned alot since then!
- Fat ship.
- Thanks for the new addiction Grafo!
- This is my first ever time playing this game and this part of the chain signal tutorial is a fucking torture device.
- Trying to optimize the factory. Can you see what is wrong?
- Does this make any sense in early SE? Nuclear powered ion engines
- Is there any chance of a tree-hugger achievement?
- Did you know 17.4% off all players finished the game without using commands
- Circuit help
- factorio.school broken?
- I tried to make a super compact blue science factory. Ended up making a super compact block of spaghetti instead.
- Krastorio 2 Kovarex Setup
- So my friend thinks, that setting Research queue to always counts as cheating, and I think it is not. So is it cheating?
- My 2nd proper cargo ship design in SE, <500 hull integrity, 6 belts loading/unloading
- New to factorio, first attempt at a proper base
- Help me understand my train routing
- how to remove cursor icons pc? have not played since before this new item menu update and I am lost
Posted: 11 Jul 2021 09:00 PM PDT Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
Anyone else using artillery shells to explore the map? Posted: 12 Jul 2021 07:44 AM PDT
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Posted: 11 Jul 2021 10:17 PM PDT
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Made this for my home screen, wanted to share the obsession. Posted: 11 Jul 2021 12:21 PM PDT
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Posted: 12 Jul 2021 05:40 AM PDT I bought the game about a day and a half ago, after playing a pirated version a few years back and wanting to get back into it, and Ive spent 23 hours on the game since, is this normal, do I need help, I think I'm slightly obsessed. [link] [comments] | ||
Posted: 12 Jul 2021 07:24 AM PDT
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Posted: 12 Jul 2021 08:09 AM PDT
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Thanks for the new addiction Grafo! Posted: 11 Jul 2021 07:48 PM PDT Show of hands, did anybody else try this game only after seeing that comic by srgrafo a week ago? I love it and have gotten all my friends hooked on it too. Edit: For those who don't know what I'm referring to. https://i.imgur.com/8HKvyqs.jpg [link] [comments] | ||
Posted: 12 Jul 2021 06:30 AM PDT
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Trying to optimize the factory. Can you see what is wrong? Posted: 11 Jul 2021 11:26 PM PDT
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Does this make any sense in early SE? Nuclear powered ion engines Posted: 12 Jul 2021 07:50 AM PDT
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Is there any chance of a tree-hugger achievement? Posted: 12 Jul 2021 06:48 AM PDT TL;DR: You get the badge for launching the rocket with less than {x} tree removals/kills (including dead ones). I'm a relatively new player, and decided to set my sights on getting some achievements under my belt, after trying and failing dismally to get past level 11 of the supply scenario. I'm proud to say that I got the lazy bastard, but I also set myself the task of not taking out more than 20 trees. So while I can't keep up with a lot of ya'all in terms of great base design, I can say the factory can grow without killing the trees or removing dead trunks (they're habitat for native species!) The avoiding of killing/removing trees adds difficulty because using grenades or flamethrowers is pretty much out of the question and makes rail and belt placement a real challenge. So, as weird as it sounds in a game that's all about the factory growth, I'd love to see a badge for this kind of challenge. Thoughts? [link] [comments] | ||
Did you know 17.4% off all players finished the game without using commands Posted: 11 Jul 2021 11:35 AM PDT
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Posted: 12 Jul 2021 05:53 AM PDT Is it possible to make a circuit that will "display" if an item is increasing or decreasing in storage... I guess I'd need something like: (check value) -> wait a tick or two -> (check value) -> compare the two values and if it's going up, light a green lamp, if it's going down light a red lamp..... or something like that. I hope im explaining it properly... [link] [comments] | ||
Posted: 12 Jul 2021 08:50 AM PDT Whenever i try to load the site i get nothing but a gray background . Tried disabling browser addons and even changing browsers , but the same thing happens. [link] [comments] | ||
Posted: 11 Jul 2021 01:17 PM PDT
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Posted: 12 Jul 2021 08:09 AM PDT
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Posted: 12 Jul 2021 07:54 AM PDT | ||
My 2nd proper cargo ship design in SE, <500 hull integrity, 6 belts loading/unloading Posted: 11 Jul 2021 11:03 AM PDT
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New to factorio, first attempt at a proper base Posted: 11 Jul 2021 04:41 PM PDT
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Help me understand my train routing Posted: 12 Jul 2021 05:30 AM PDT
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how to remove cursor icons pc? have not played since before this new item menu update and I am lost Posted: 11 Jul 2021 07:40 PM PDT
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