Factorio Friday Facts #366 - The only way to go fast, is to go well! |
- Friday Facts #366 - The only way to go fast, is to go well!
- My second factory so far. Took me a good hour trying to find out why there was coal on my iron belts
- I was told to get rid of wood in a more creative and complicated way than just nuking it. I didn't see this way of destroying wooden chests extremelly inefficiently in this forum. Spent some couple hours designing this biter slaving module. Hope you like it. It breaks an average of 6 crates/min
- New update from factorio Twitter
- This is my first full playthrough (1.5th base). I just want to thank the Factorio community for all the help along the way, even though I've been a fly on the wall. On my next playthrough, my one big change is not using external blueprints. I didn't use that many, but I feel cheap when I use them.
- Not my picture, but neat factorio keychain to celebrate pride month :)
- A city block vanilla solution to refueling trains without drones
- Compact solar powered artillery outpost
- My first 1k SPM base
- I prefer factories
- Beginner question about fluid shortage
- Critique my intersection please
- I just got the game and I’m very overwhelmed, any tips?
- I'm moving my game to another PC and it doesn't seem to load the blueprint-storage.dat from my old install. How to refresh the blueprint list?
- Is there any reason to use one of these over the other? Do trains like smaller or longer sweeps? Or no real difference?
- How do you put limits on a certain item in a storage chest system?
- Do I need to get stone to home base? Do I have to fight SO MANY BITTERS for that?
- Noticed a slight growth on my map, went to contain... Not sure if I have a problem...
- Been working towards this for so long now I don't know what achievement to try for next.
- How do you scout?
- How do you protect your base?
- Recommend me some mods
- Does anyone know why this is grayed out?
- Space exploration - core mining with splitter belt shifting
- Ok so I was... bored today
Friday Facts #366 - The only way to go fast, is to go well! Posted: 18 Jun 2021 03:27 AM PDT
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My second factory so far. Took me a good hour trying to find out why there was coal on my iron belts Posted: 18 Jun 2021 10:30 AM PDT
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Posted: 17 Jun 2021 09:03 PM PDT
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New update from factorio Twitter Posted: 18 Jun 2021 09:02 PM PDT
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Posted: 18 Jun 2021 08:22 AM PDT
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Not my picture, but neat factorio keychain to celebrate pride month :) Posted: 18 Jun 2021 10:06 PM PDT
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A city block vanilla solution to refueling trains without drones Posted: 18 Jun 2021 09:06 AM PDT
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Compact solar powered artillery outpost Posted: 18 Jun 2021 01:14 PM PDT
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Posted: 18 Jun 2021 08:42 AM PDT
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Posted: 17 Jun 2021 11:31 PM PDT There is this demo in steam about a nature restoration game call terra nil, the funny part was at the end of the demo where they gave you a mysterious button that says ''I prefer factories" and it links to factorio lol. I think that's a dev with a sense of humor linking to a game that is the total opposite of theirs haha [link] [comments] | ||
Beginner question about fluid shortage Posted: 18 Jun 2021 03:34 PM PDT
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Critique my intersection please Posted: 18 Jun 2021 12:37 PM PDT
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I just got the game and I’m very overwhelmed, any tips? Posted: 18 Jun 2021 03:52 PM PDT I've recently started the game (12 hrs in) and as I've haphazardly been putting my mining operations and railroads together, I'm realizing that it's not going to work exactly as I planned it to. I have so much put down though that it would be hard to fix it all. I feel like I need to wipe my base now or restart, are there any tips for getting past this? Is it common to wipe your base and rebuild? Im playing without the bugs so it's basically just an efficiency game it seems like. Any tips about early play or how to set up a base properly from the start would be so appreciated, Thanks in advance!! [link] [comments] | ||
Posted: 18 Jun 2021 02:32 PM PDT The blueprint list is blank even tho I put my blueprint-storage.dat file into my new factorio folder (in appdata). Game version: 1.1.35 [link] [comments] | ||
Posted: 17 Jun 2021 10:43 PM PDT
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How do you put limits on a certain item in a storage chest system? Posted: 18 Jun 2021 05:32 PM PDT I want to mass produce a expensive item and store it in storage chest, but I want to have no more than 50. How can I do this? [link] [comments] | ||
Do I need to get stone to home base? Do I have to fight SO MANY BITTERS for that? Posted: 18 Jun 2021 09:09 PM PDT This is my first game in free play. I've started with some stone at my home base. Don't remember how much it was in the beginning, but now I have left 111k. Radars from my home base did not find any stone nearby, so I went for a trip and build a radar station powered by solar panels.... after waiting for some time I decided that faster would be just to drive around in a car and see if I can find stone this way faster. In fact, I did and found it, see the screenshot of the map: https://imgur.com/gallery/aox8479 The problem is that Stone is god damn SO FAR from the home base. In order to build railroad there I need to destroy like 7 big and small bitters' nests. So the question: am I doing the right things? I guess I could try to drive around closer to the base and see if there is stone anywhere closer, but I don't really see any better idea. Please share your hints on this and related topics! Thanks a lot! [link] [comments] | ||
Noticed a slight growth on my map, went to contain... Not sure if I have a problem... Posted: 17 Jun 2021 09:55 PM PDT
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Been working towards this for so long now I don't know what achievement to try for next. Posted: 18 Jun 2021 12:47 AM PDT
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Posted: 18 Jun 2021 05:25 PM PDT In my first freeplay game I'm running out of bricks (or stones, not at computer now and dont remember what's the actual resource name). I understand I need to build radar station, but it seems they have a limited range. How do I scan more territory? Is there any sort of upgrades for radars or I just need to build these radars far from the base? And if I build them outside, how do I do that? I guess bring some solar panels and turrets? Is there a better strategy? Thanks! [link] [comments] | ||
Posted: 18 Jun 2021 05:20 PM PDT In my first freeplay game I'm building turrets around the base and supply them all with basic ammo type using a yellow belt. Also, I have a wall in front of turrets. Every now and then when I take new space I move turrets further, and belt, and electricity, and the wall. And this is a bit of time-consuming. I dream that soon-ish I'll use laser turrets so I don't need to bother with at least the belt for ammo. Is this a good strategy? What could be better? May e I just take a tour in a car and destroy nearby bests? Please share your experience. Thanks a lot in advance! [link] [comments] | ||
Posted: 18 Jun 2021 04:47 PM PDT I've played Factorio off and on for a number of years, most recently I tried Space Exploration but didn't end up getting off Nauvis. I like building complex factory chains but some of the Angel's petro-chem product chains have definitely been more complex than I enjoy. I've completed Bob's Mods, tried Angels's + Bob's, tried Seablock (got pretty far but then lost interest), and tried Space Exploration. I usually turn biters to peaceful (I play slowly, doing a lot of planning trying to perfect ratios), and I'm not looking for a fighting challenge or deathworld. I'm looking for something different/fun, not too grindy. Any suggestions? [link] [comments] | ||
Does anyone know why this is grayed out? Posted: 18 Jun 2021 04:19 PM PDT
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Space exploration - core mining with splitter belt shifting Posted: 17 Jun 2021 07:11 PM PDT
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Posted: 18 Jun 2021 09:26 AM PDT
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