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    Friday, December 25, 2020

    Factorio Merry Christmas r/factorio!

    Factorio Merry Christmas r/factorio!


    Merry Christmas r/factorio!

    Posted: 25 Dec 2020 12:54 AM PST

    Came just in time, thanks tsjost!

    Posted: 24 Dec 2020 11:29 AM PST

    My base from my pyanodon, angels, bobs, Omni and mad clown play through. Nearly there for CCB and blue science.

    Posted: 25 Dec 2020 05:57 AM PST

    Merry Christmas and Happy new Gear!

    Posted: 24 Dec 2020 09:26 PM PST

    I launched a rocket in 48 hours almost without deconstructing assemblers

    Posted: 25 Dec 2020 02:48 AM PST

    Twas the night before Factoriomas

    Posted: 25 Dec 2020 04:27 AM PST

    Back in June whilst searching for the original factorio trailer music I stumbled across a few Interesting things I also found Twas the Night before Christmas which was written 4 years ago by u/doktorstick he wrote a wonderful rediention of Twas the Night before Christmas and then it seems it was lost to the reddit archives

    So this Christmas I decided to put together a video using doktorstick original writing updated slightly for the 4 years of Factorio development and I thought it should come full circle and what started on reddit should come back and be posted on reddit

    TL:DR

    Merry Christmas to everyone here is a Factorio christmas video for you
    https://www.youtube.com/watch?v=qq4SHMF2i68

    submitted by /u/jdplay5
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    My Home base spaghetti oil setup for all my oil related products. Added red circle so you actually know whats included in the setup.

    Posted: 25 Dec 2020 07:28 AM PST

    More 5 tall blueprints. Engines, red and green science, and blue circuits. the amount per minute in the captions are probably slightly wrong but im too lazy to get an exact number

    Posted: 25 Dec 2020 12:59 AM PST

    Christmas? I'm busy working, I don't have time for Christmas!

    Posted: 24 Dec 2020 07:18 PM PST

    The season returns, by u/HideBoar

    Posted: 24 Dec 2020 10:43 AM PST

    Clear the underbrush before it clears you!

    Posted: 24 Dec 2020 02:39 PM PST

    Miles to go before I sleep

    Posted: 24 Dec 2020 07:40 PM PST

    Does anyone else just enjoy starting new games, playing until a little past fluid handling/oil processing or up until robots, then starting over?

    Posted: 24 Dec 2020 06:40 PM PST

    Or am I crazy?

    submitted by /u/COVID-69420bbq
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    Space Exploration help needed please

    Posted: 24 Dec 2020 04:38 PM PST

    Hello! I recently got space exploration and am fairly new to it. I have already launched several rockets and gotten a semi working space station in Nauvis orbit. However, I need multiple landing pads. In my cargo silo, I only have Nauvis Orbit Landing Pad [2] and None [General vicinity] to choose from for Destination Position. Help would really be appreciated!

    Edit: I figured it out, I had to rename the pad :/

    submitted by /u/MrPenguinPants9
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    How do I control inserters?

    Posted: 25 Dec 2020 03:51 AM PST

    I'm new to Factorio and was just wondering if there was a way to control how often an inserter will select an item (say every second item to take). Im using burner inserters and electric ones and cant find the option

    Edit- Thanks guys for all the help! I really apprecaite it

    submitted by /u/AdministrativeKing92
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    Merry Christmas sign and music

    Posted: 24 Dec 2020 09:43 PM PST

    What do you do when you're single and home alone on Christmas Eve? Why make some Christmas stuff in Factorio of course!

    Link to the blueprint is in the description of the video (no copyrighted music in the video)

    https://youtu.be/2uZA7OT9TyU

    submitted by /u/Ergrak
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    First Base, 50 Rockets, quite happy with my overlong bus

    Posted: 24 Dec 2020 02:06 PM PST

    New Bobs And Angels settings.

    Posted: 24 Dec 2020 10:02 PM PST

    I wanted to start a new run with these but wanted to know good settings to use for a semi balanced run. Most notably using Angels Exploration and bobs enemies. And is RSO good to use or not?

    submitted by /u/Vaaz30
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    Industrial Revolution 2, Electrodes Boogaloo (Fix Missing Recipe)

    Posted: 24 Dec 2020 12:02 PM PST

    Hello IR2 fans!

    It looks like the creator forgot to enable the recipe for the Graphite Electrode, this means no Arc Furnaces and this effectively blocks many other late game recipes in the mod.

    While we wait for a proper fix, here's what you gotta do:

    Go to the mod folder, usually it's a zip file inside C:\Users\(... your username here... )\AppData\Roaming\Factorio\mods\IndustrialRevolution_2.0.0

    IndustrialRevolution_2.0.0 >>> code >>> data >>> backbone-tech.lua >>> (extract it from the .zip in a convenient location)

    Open the extracted backbone-tech.lua (with Notepad it's fine), hit ctrl+F and look for "ir2-furnaces-3".

    This is the broken tech, change the nearby code line: additional_unlocks = {},

    to: additional_unlocks = {"graphite-electrode"},

    don't forget the final comma.

    Save the modified .lua file and put it back in the original mod folder. Override the old file while doing so. And that's all. Launch Factorio as usual.

    Merry automating and happy holydays. =)

    submitted by /u/sbarandato
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