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    Monday, August 17, 2020

    Factorio Weekly Question Thread

    Factorio Weekly Question Thread


    Weekly Question Thread

    Posted: 10 Aug 2020 11:05 AM PDT

    Ask any questions you might have.

    Post your bug reports on the Official Forums


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    submitted by /u/AutoModerator
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    I couldn't choose between trains, bots, mega-belts or classic bus, so I just put everything in.

    Posted: 17 Aug 2020 02:18 AM PDT

    Compression level over 9000

    Posted: 16 Aug 2020 01:59 PM PDT

    Oddly satisfying Kovarex enrichment

    Posted: 16 Aug 2020 11:16 PM PDT

    One picture guide: Basic belt manipulation

    Posted: 17 Aug 2020 03:52 AM PDT

    I am not sure if it is allowed to post here but on "some" piracy-related subreddit most redditors are telling not to pirate the game because it is worth every penny. Screenshots

    Posted: 17 Aug 2020 02:36 AM PDT

    Title.

    https://imgur.com/a/6Jal3FX

    It is just great when wholesome developer are getting so much love - they 100% deserved it!

    submitted by /u/TheGejsza
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    For some reason, Steam is featuring the Factorio Demo for me (I already own the game). Maybe the devs should update the cover art to use the new graphics?

    Posted: 16 Aug 2020 11:25 PM PDT

    While I was working on the base, my friends weren't...

    Posted: 16 Aug 2020 10:02 PM PDT

    Thank you Wube for setting an example

    Posted: 16 Aug 2020 10:14 AM PDT

    I'm a long time player of Factorio, playing it on and off since it first appeared on Steam. Not as long as some of you reading this of course, but I'd say that i've seen a fairly large amount of its developement history. The devs have obviously done an amazing job with the game and the 1.0 release is fantastic but that's not why I'm writing this post.

    What I want to thank Wube for is setting an example in an Industry in which quality standards have been deteriorating more and more over the past decade. An industry in which many "full releases" are 1.0 only in name for publicity while in actuality being rushed pieces of garbage that in some cases could barely even be called a beta.

    Many of us have become caucious or even cynical whenever the "early access" label pops up on steam and for a good reason. Additionally preorder bonuses, "Roadmaps" and general marketing practices have grown to become a plague while factorio on the other hand has always been one of the very few games that I could point my friends towards and say that there are infact developers where you know that every single one working on this product actually gives a shit and just wants to make a damn good game, which sadly is something that in the current year you just dont see that often anymore outside of the high standards that very few companies like Nintendo and some indi developers set for themselves.

    They've also been very open about the development process as a whole as can be seen in the FFF series and worked very closely with the community that wanted to help make the game better.

    With factorio you could almost get the feeling that the "early access" label was more like a challenge for other studios to step it up, since by comparison factorio was basicly a full game already 4 years ago.

    So thank you Wube Software for providing me with countless hours of enjoyment and setting an example of how game development should look like.

    Sincerely, a fan.

    submitted by /u/iHaku
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    Fun Fact: In 1.0, if you sent a space pack instead of a satellite, you'll get a fish instead

    Posted: 16 Aug 2020 05:05 PM PDT

    Gates not opening fast enough?

    Posted: 17 Aug 2020 01:00 AM PDT

    Even if you already own the game there is a way to give Wube a little extra (Steam only)

    Posted: 17 Aug 2020 07:11 AM PDT

    I thought to myself “Why would you ever want to leave the Spidertron?!”, so I made a mod that means that you don’t have to! Start the game as a Spidertron Engineer with the same health as a normal player and upgrade yourself through technology research.

    Posted: 16 Aug 2020 08:52 AM PDT

    [VIDEO] Spidertron Attack Force (3m09s) + Tank, Healer, Attack, and Builder Spider Loadouts + Spidertron Depot Blueprint

    Posted: 17 Aug 2020 01:16 AM PDT

    [VIDEO] Spidertron Attack Force (3m09s) + Tank, Healer, Attack, and Builder Spider Loadouts + Spidertron Depot Blueprint

    Video of Spidertron Attack Force in Action: https://www.youtube.com/watch?v=8kzW1nJFwNk

    Towards the end of the video you can actually see the healer's bots repairing the tank, pretty cool stuff! The new meta in this game is insane now!

    Spidertron Depot Blueprint: http4s://factorioprints.com/view/-MEvFzshNHERn0OtTTmm

    Everything you need for a 10 Spidertron attack force. I use macros (Download link below) on my keyboard to control multiple Spidertrons at once and arrange them into 4 triangle formations based on Ranged Calvary tactics. The most armored units lead the spearhead of the triangle, with ranged and supporting units behind. This setup can be used up to 10 times to control up to 100 Spidertrons at once, or in 10 groups.

    The requester chests are split into the Spidertron's Trunk and Grid Inventories, so you can quickly insert the Spidertron's equipment and get going fast!

    • 2 Tanks (White)
    • 1 Healer (Green)
    • 1 Builder (Blue)
    • 6 Attackers (Red)

    Spidertron Launch Depot for 10 Spidertrons

    Keyboard Macros:

    Up, Down, Left, Right formations + All 100 \"Attack this spot\" button

    You can make any formation you want using X/Y Coordinates to click the mouse at. I found 3ms delay between the actions works well.

    iCue Action Profile Export File with all 5 Actions included: https://drive.google.com/file/d/1BE6T3l0KWV6LSNzR71etw7kWIfCHdsXD/view

    • If you have action profiles for other apps feel free to share them in the comments for others to enjoy too!

    Spidertron Naming Convention:

    • 10 Spaces on the Hot-bar, 10 Hot-bars = 100 Spidertrons easily controllable.
    • Group names are 1-10
    • Units names are based on their class type and unit counts

    Spidertron Builds within the attack force:

    Tank Spidertron

    Attack Spidertron

    Healer Spidertron

    Builder Spidertron (You could add stations here as well)

    submitted by /u/Bobpoblo
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    I don't know why it bothers me, but the "Iron throne 2" achievement looks grayscale.

    Posted: 16 Aug 2020 08:27 PM PDT

    Factorio and Software Engineering

    Posted: 17 Aug 2020 05:14 AM PDT

    Things just get weird on the map view later in the game Mk-2

    Posted: 16 Aug 2020 09:17 PM PDT

    My disappointment is immeasurable and my day is ruined

    Posted: 16 Aug 2020 12:31 PM PDT

    I found an upvote while clearing out biters

    Posted: 16 Aug 2020 07:13 PM PDT

    1K SPM Bot Factory (Creative Mode)

    Posted: 17 Aug 2020 05:48 AM PDT

    Spidertron is absolutely harmless

    Posted: 16 Aug 2020 02:57 PM PDT

    Who needs atomic bombs when you have spiders!

    Posted: 16 Aug 2020 03:55 PM PDT

    What it looks like when you control 100 spiders at once

    Posted: 16 Aug 2020 07:51 PM PDT

    Memory leak level over 9000

    Posted: 17 Aug 2020 04:39 AM PDT

    My first 1.0 Factory with Spiderbuddy! Took 15h and consists of a wild mix of modified integrated Nilaus Blueprints & my own modular inventions. No trains, no bots. Esp. proud of the shopping strips at the bottom

    Posted: 17 Aug 2020 07:59 AM PDT

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