Factorio Weekly Question Thread |
- Weekly Question Thread
- The moment my friend realized he had a nuke instead of shotgun
- Collection of my electronics Pixelart
- Limit your space. Free your mind.
- The game offered me a heart cliff, so I kept it in the middle of my base.
- what are the plans for factorio post launch?
- I have lost all sense of scale...
- What is this unused "computer" item?
- Automating Factorio
- Elegant sushi belt design
- Things new players say.
- Will the price of the game change with 1.0?
- Count belt output/second?
- Steam engines need to operate at higher capacity but none are??
- How do I make my inserts output onto the other side of the belt?
- Should i buy factorio
- Multi-stop Ore loading question
- Do people watch factorio streams
- Can we still not create blueprints with landfill and buildings?
- Is there a way to make construction bots repair nearest building ?
- Alien Targeting
- Biter and spitter priority tiers
Posted: 27 Jul 2020 11:05 AM PDT Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
The moment my friend realized he had a nuke instead of shotgun Posted: 28 Jul 2020 12:59 AM PDT
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Collection of my electronics Pixelart Posted: 28 Jul 2020 04:51 AM PDT
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Limit your space. Free your mind. Posted: 27 Jul 2020 07:28 PM PDT
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The game offered me a heart cliff, so I kept it in the middle of my base. Posted: 28 Jul 2020 06:03 AM PDT
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what are the plans for factorio post launch? Posted: 27 Jul 2020 08:23 PM PDT with the release date approaching, I was wondering what the post-launch plans were and if they planned to add any new content post-launch? [link] [comments] | ||
I have lost all sense of scale... Posted: 28 Jul 2020 06:14 AM PDT
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What is this unused "computer" item? Posted: 27 Jul 2020 07:09 PM PDT
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Posted: 28 Jul 2020 08:28 AM PDT I have always enjoyed playing Factorio, but it takes up too much of my time. So, fear not, I have wasted even more of my time programming a mod to play Factorio for me. I'm even lazier with designs, so this is the start of Nefrum's sub 2 hour speedrun. I hope to finish the whole run, but the first 2 mins has taken me about an hour to write. [link] [comments] | ||
Posted: 28 Jul 2020 08:17 AM PDT https://reddit.com/link/hzghja/video/n3em0aqz5md51/player This method works by inserting on yellow belt (15 items/second). And merging it on a blue belt (45 items/second). The input from the sushi belt has priority so it won't clog. With this method you can put up to 3 items on each side. Getting more different items gets complicated. Side loading (as done in the right loop) can causes clogging with 3 items on each side. NB this is a Krastorio 2 game, so the military science recipe differs slightly from vanilla. Huge thumbs up for the creators of the Krastorio mod. [link] [comments] | ||
Posted: 28 Jul 2020 12:46 AM PDT I just started a new playthrough with a friend who's never played before. He said, "It's amazing to me that someone designed a game so complex that I can't figure out how to play it." I imagine others have great quotes from new players as well. I'd love to read them. [link] [comments] | ||
Will the price of the game change with 1.0? Posted: 28 Jul 2020 02:47 AM PDT I am thinking of ruining my friend's sleep schedule by buing him factorio, so i am wondering if when 1.0 releases the price of the game will increase. Is it so, or are there no changes planned? [link] [comments] | ||
Posted: 28 Jul 2020 09:19 AM PDT Is there a way to use the circuit network to count the belt output/second? Could you set the content read to pulse and use an arithmetic combinator to count the pulses over a set amount of time? or is that over-thinking it? [link] [comments] | ||
Steam engines need to operate at higher capacity but none are?? Posted: 28 Jul 2020 09:03 AM PDT
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How do I make my inserts output onto the other side of the belt? Posted: 28 Jul 2020 08:43 AM PDT | ||
Posted: 28 Jul 2020 08:29 AM PDT So i was just wanting to know peoples opinions of the game it looks very cool but is a lot of money is it worth it and what do you think of the game i looks really cool and amazing just wanted others opinions on it [link] [comments] | ||
Multi-stop Ore loading question Posted: 28 Jul 2020 08:25 AM PDT
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Do people watch factorio streams Posted: 27 Jul 2020 07:33 PM PDT I kinda wanna stream making my angels and bobs megabase and was curious if people would care. It's not like I'm a god gamer or anything. I don't wanna make this an advert so I won't link it unless I get enough people asking. I'm not sure how much I'll be able to do it's been a run I've worked on for 200 hours but I'm pretty much having to redo most of it due to major mistakes / pure spaghetti in the beginning [link] [comments] | ||
Can we still not create blueprints with landfill and buildings? Posted: 28 Jul 2020 12:38 AM PDT I'm on 0.18.x and maybe I'm missing something here but if I try to create a blueprint creating, for example, a bunch of landfill with rails, big electric poles, radars and roboports on it (to build rail over large stretches of ocean) I just get "Cannot build on Water". Or phrasing the question in the title a little differently: Is there a mod out there that allows me to queue the building of buildings on top of landfill ghost tiles so that I can just slap down a long line of rail-on-landfill and let my construction bots deal with it instead of having to babysit the process? [link] [comments] | ||
Is there a way to make construction bots repair nearest building ? Posted: 27 Jul 2020 11:54 PM PDT At the moment, they fly over, fix a slightly broken wall, and then fly over to the other side of my base and do the same thing. Is there a way for me to make them repair the closest building? [link] [comments] | ||
Posted: 28 Jul 2020 01:59 AM PDT So I'm quite new to the game and I'm currently building a base and training in resources. Will biters naturally target inserters, chests and transport belts. I'm just trying to figure out if i need to expand my outer walls to defend the unload station. [link] [comments] | ||
Biter and spitter priority tiers Posted: 27 Jul 2020 10:13 PM PDT I've gotten to the point where I'm at mid to late game working on automating purple and yellow science. My question is once I get artillery up and sustained will the biters and spitters from the surrounding area only focus the artillery and try to attack it like most other military stuff or if they break through will they go after my factory too? [link] [comments] |
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