Factorio Weekly Question Thread |
- Weekly Question Thread
- Trying out my new tank ammo depot..
- I finally feel like my start is not horrible. I'm still scared I'm screwing something up. Critique me please.
- You can use folders to organize your saves
- My 7 yo nephew kept talking about crafting in Minecraft. I don’t have my laptop, but hold my beer!
- Introducing... Recipe Book 3.0! More information than you could possibly ever need.
- No Iron in sight on my Rail-Deathworld. Suggestions pls!
- 1. How to mirror structures by axis? Rotation is not that I want 2. How to make deconstruct/build actions done only by your personal robots? Not stationary roboports
- My original world from 2015 (I'd keep going back and updating it)
- Everybody talking about spaghetti.. So Theres mine. But im proud of reactor i made! What do you think? (reup 2, images issue..)
- So relaxing building a starter base
- Reddit suggested this sub to me a couple weeks ago...
- Recycling center. Raw materials are sorted and fed back to the factory. Wood is dealt with on-site.
- Land mines am I using them wrong?
- Life is good
- I finally finished building the perimeter wall around my base. Not sure it was worth it.
- How complicated does this game get in the late game?
- UPS /FPS Problems with Factorio HD modpacks
- Base Update
- [Mod request] Total time left for handcrafting queue
- How do you remove Landfill?
- Need help figuring out why there is no water making it to some of the heat exchangers, I have them all connected to water pipes and offshore pumps, roughly 50, but there is a very low amount of water flowing through to the system, anyone know how I could fix it
Posted: 08 Aug 2021 09:00 PM PDT Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
Trying out my new tank ammo depot.. Posted: 08 Aug 2021 10:16 PM PDT
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Posted: 08 Aug 2021 07:29 PM PDT
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You can use folders to organize your saves Posted: 08 Aug 2021 09:19 AM PDT
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My 7 yo nephew kept talking about crafting in Minecraft. I don’t have my laptop, but hold my beer! Posted: 09 Aug 2021 07:21 AM PDT
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Introducing... Recipe Book 3.0! More information than you could possibly ever need. Posted: 08 Aug 2021 07:34 PM PDT
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No Iron in sight on my Rail-Deathworld. Suggestions pls! Posted: 09 Aug 2021 02:28 AM PDT
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Posted: 09 Aug 2021 12:56 AM PDT
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My original world from 2015 (I'd keep going back and updating it) Posted: 08 Aug 2021 06:54 PM PDT
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Posted: 08 Aug 2021 07:05 PM PDT
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So relaxing building a starter base Posted: 09 Aug 2021 05:58 AM PDT | ||
Reddit suggested this sub to me a couple weeks ago... Posted: 08 Aug 2021 11:05 AM PDT I downloaded the demo from steam and finished the tutorial. I bought the full game this past week and Last night I automated blue science. Ive got 16 labs with research moving well. Im not sure where to go next but im guessing it will work itself out like the blue science did. Amazing game. Thanks for the suggestion. [link] [comments] | ||
Recycling center. Raw materials are sorted and fed back to the factory. Wood is dealt with on-site. Posted: 08 Aug 2021 11:14 AM PDT
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Land mines am I using them wrong? Posted: 09 Aug 2021 05:15 AM PDT I am for a third time trying to get to grips with land mines. On the face of it they seem excellent able to one shot kill a bunch of biters all at once. However after the first part of the wave has blown it's self up the bots fly out and replace the land mines meaning the spitters at the back of the wave stop and shoot at either the bots or the newly placed land mines. It seems there is a brief period when the landmines are visible and a target for the biters. They do this outside of the range of the guns and will sit there destroying litterly hundreds of bots and landmines. Am I doing something wrong? I can't be the only one to find this problem and if so I wonder why the devs don't do something to make them more viable. [link] [comments] | ||
Posted: 09 Aug 2021 08:17 AM PDT
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I finally finished building the perimeter wall around my base. Not sure it was worth it. Posted: 09 Aug 2021 05:59 AM PDT
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How complicated does this game get in the late game? Posted: 08 Aug 2021 03:46 PM PDT I downloaded the demo and straight away went "oh no I would get addicted to this" because it's so simple and so fun. It's like building with Lego because I just put this piece next to this piece next to this piece and boom it just works! I'm curious how the late game is? Is it just more complex Lego or does it get hard to the point where I'd need to study for 5 years just to learn how to do something? [link] [comments] | ||
UPS /FPS Problems with Factorio HD modpacks Posted: 09 Aug 2021 04:20 AM PDT Hey guys, Im playing on a wqhd display and it always felt a bit mushy to me. So I downloaded the HD mod packs - does anyone else has FPS drop problems as well? Especially when it comes to autosaves it takes much more frames than usual. [link] [comments] | ||
Posted: 08 Aug 2021 07:27 PM PDT
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[Mod request] Total time left for handcrafting queue Posted: 08 Aug 2021 05:35 PM PDT I know, I know, handcrafting is bad. But this has been asked for over 5 years every now and then and I'm playing a 50x research cost Krastorio 2 playthrough so you can imagine handcrafting is a huge part of early game and I'd love to see the total crafting time left (including crafting speed modifiers). Basically, with 50-100x+ research costs you have to treat the early game sort of like an idle/afk game so it would be very valuable to see a timer about when will all you're queued crafting will be done. [link] [comments] | ||
Posted: 08 Aug 2021 08:44 PM PDT Hi there, I'm currently working on creating blueprints for vanilla. As I like the green water and want to keep the map as natural as possible, I want to landfill as few as possible. I only want to landfill where I definitely have to build on, eg. for power poles, roboports and railways. SoI also want to create a landfill blueprint, but whenever I accidentally misplace a landfill or decide to rearrange it, this landfill stays and I have to remove it in the blueprint again manually or I have to move on to the next lake. That's annoying and further mistakes may happen. How would you handle this problem? Is there anything I'm missing in the editor or do I need a mod - which one would you suggest? Thanks a lot - the landfill must shrink - [link] [comments] | ||
Posted: 08 Aug 2021 07:42 PM PDT
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