Factorio Weekly Question Thread |
- Weekly Question Thread
- Can we get an achievement in-game titled "This is why you play the tutorial" once you research your first tech as an homage to this guy?
- Industrial Revolution 2 appreciation thread
- Fully Functional Green Circuit Board
- Am I doing it right?
- My first Megabase - Vanilla Factorio 1.1
- Finally finished my first Solo play-through!
- 40 SPM Complete BPs - Update on Progress
- When you and your friend finally discover how train networks work. Soon the world will be ours! (We are still trying to figure out how to use electric circuits so that will be our next project :D )
- fat science grid, (im using cmm btw cus yes)
- Displaying the value of a circuit network signal over time. Belt-based oscilloscope design.
- CPU base design for Nilaus inspired "Reverse Megabase"
- Thoughts on industrial revolution so far?
- Inserter visual bug
- Sit back and relax Steam award
- Remedial Kovarex Processing
- One Belt Sushi for Blue Circuit
- Replacing Belts with underground Belts to improve FPS - a small experiment.
- About 5 hours of my first playthrough
- BA Megabase
- Fully saturate 16 Labs... I'm happy.
- I made a very large map a year ago to benchmark my PC. Here's an update after 1.0 and 1.1.x
- Megabase
- Made my first tile-able beaconed thing(Blue science).
- This is not too big compared to everyone else.. but I am super proud of this!
Posted: 04 Jan 2021 01:12 PM PST Reddit's new auto-scheduled posts system didn't post this week's thread, so here it is. I'll have another look over the settings to see if we did anything wrong (it's the first week we're using it). Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
Posted: 04 Jan 2021 10:50 PM PST
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Industrial Revolution 2 appreciation thread Posted: 05 Jan 2021 04:38 AM PST
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Fully Functional Green Circuit Board Posted: 04 Jan 2021 02:10 PM PST
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Posted: 04 Jan 2021 08:12 PM PST
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My first Megabase - Vanilla Factorio 1.1 Posted: 05 Jan 2021 05:45 AM PST
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Finally finished my first Solo play-through! Posted: 04 Jan 2021 08:55 PM PST
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40 SPM Complete BPs - Update on Progress Posted: 05 Jan 2021 12:05 AM PST
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Posted: 05 Jan 2021 06:29 AM PST
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fat science grid, (im using cmm btw cus yes) Posted: 05 Jan 2021 07:06 AM PST
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Displaying the value of a circuit network signal over time. Belt-based oscilloscope design. Posted: 04 Jan 2021 03:27 PM PST
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CPU base design for Nilaus inspired "Reverse Megabase" Posted: 04 Jan 2021 03:03 PM PST
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Thoughts on industrial revolution so far? Posted: 04 Jan 2021 11:49 PM PST IR2 has been out for about a week now. How's the gameplay? Anything new/unique? Relative difficulty? Would you recommend it? I don't care about the mod author or and drama, only the mod itself. [link] [comments] | ||
Posted: 05 Jan 2021 08:23 AM PST
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Sit back and relax Steam award Posted: 05 Jan 2021 02:00 AM PST Sadly, Factorio didn't win the award which only means: The factory team must grow :) Happy factory day! [link] [comments] | ||
Posted: 05 Jan 2021 07:54 AM PST
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One Belt Sushi for Blue Circuit Posted: 05 Jan 2021 05:35 AM PST
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Replacing Belts with underground Belts to improve FPS - a small experiment. Posted: 05 Jan 2021 12:49 AM PST Howdy Factoriods, I have spent about 200 days on my current base - it is relatively big with two big (distinct) train (LT-) networks thousands of robots and approx 30x4 reactors. A few months ago I bought the latest and greatest MacBook Pro with 32 GB Ram and the best CPU/GPU available. Recently the game began to lag. I went down to about ~28-32 FPS (from 60 FPS/UPS). I then read a few posts about how to bring the FPS back up again. There are some posts that state that reducing the number of belts helps to improve the FPS. Somehow I found it hard to believe but I tested it. Setup:
This means by replacing 76k belts with underground belts I got approx. ~10-11 additional FPS. I will now continue to remove more and more belts - I have already optimized all my blueprints to use underground belts whenever possible to not build up a huge belt count again. What kind of tips helped you to improve FPS? [link] [comments] | ||
About 5 hours of my first playthrough Posted: 04 Jan 2021 11:51 AM PST
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Posted: 04 Jan 2021 07:09 PM PST
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Fully saturate 16 Labs... I'm happy. Posted: 04 Jan 2021 07:04 PM PST
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I made a very large map a year ago to benchmark my PC. Here's an update after 1.0 and 1.1.x Posted: 04 Jan 2021 09:53 AM PST Hi! I made THIS post about a year ago where I joked about my base running at a mere 15 UPS. Someone in that post had the idea of using it as a sort of benchmark. You know for lolz. So, I made a FACTORIO FORUM POST and uploaded my savegame so users could acces it. Long story short. I recently got a DM on the factorio forums by a user that he wanted to see if 1.0 had any effects on the UPS ingame. Well.. it did! It does! Here's some stats per Factorio Version 0.18 ran at 15 ups/fps 1.0 ran at 20 ups/fps 1.1.6 ran at 32.8! ups/fps Now, if you also want to see if this giant belted base can cripple your machine. Here are the links to the savegame. 0.18 savefile here: Click 1.0 savefile here: Click 1.1.6 savefile here: Click (These maps are identical. Just saved on different versions of the gaem) And for the people that just don't want to click more links than nessesary. Here's a pic of the map. It's a belted base made with the editor that does about 16.000 science per minute. [link] [comments] | ||
Posted: 05 Jan 2021 07:07 AM PST Hi there engineers, got a little a question to ask y'all, even tho I have more than 800 hours on the game, I have never ever made a Megabase, and I think that's a mistake from me, so I was wondering, do you people have any tips for Megabase, I just want my first Megabase to not be a bad one, cause Megabases takes a lot of time, thanks in advance! Also, my objective is like 200 SPM or something like that, I dont really know yet [link] [comments] | ||
Made my first tile-able beaconed thing(Blue science). Posted: 04 Jan 2021 05:31 PM PST
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This is not too big compared to everyone else.. but I am super proud of this! Posted: 04 Jan 2021 10:30 AM PST
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