Factorio Our first time making music in Factorio, we've progressed since then |
- Our first time making music in Factorio, we've progressed since then
- Portable Biter Destroyer (details in comments)
- I actually like pipes
- Radar Waves
- Bus for red, green and blue science, Pyanodon Alien Life
- [Krastorio 2] It's just a matter of time...
- Nauvis might be in Australia after all...
- Krastorio 2 Complete! Fun mod for after vanilla
- Pyanadon is Hell
- 7 purple science or something Version 1, I feel like the last bit with the rail and purple science belt can be improved. Anything else you see that could be changed for the better?
- What have I done wrong with these buffer chests?
- stuck in the tutorial. "Go to Compilatron"
- It's a mess but it's MY mess (I'm new to the game)
- anatomically correct miniature factorio. (WIP, i plan to make it huge)
- Copper ore and iron ore have the opposite colours to what they should.
- 12-10 balancer
- Any way to get 18.21 back?
- Patience, One must have. Coal i do not.
- A few hours in and i think my base is already beyond saving
- FE and FE+
- It never gets old
- Calculator for Science Packs Needed per second, given number of labs, research cycle time, and speed bonuses. I made this based on information available in the wiki.
Our first time making music in Factorio, we've progressed since then Posted: 18 Jun 2020 03:37 AM PDT
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Portable Biter Destroyer (details in comments) Posted: 18 Jun 2020 12:11 AM PDT
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Posted: 18 Jun 2020 01:53 AM PDT
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Posted: 18 Jun 2020 07:16 AM PDT
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Bus for red, green and blue science, Pyanodon Alien Life Posted: 17 Jun 2020 06:37 PM PDT
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[Krastorio 2] It's just a matter of time... Posted: 17 Jun 2020 09:41 PM PDT | ||
Nauvis might be in Australia after all... Posted: 18 Jun 2020 05:42 AM PDT
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Krastorio 2 Complete! Fun mod for after vanilla Posted: 17 Jun 2020 10:46 PM PDT
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Posted: 18 Jun 2020 05:46 AM PDT A post to all fellow maschocists. I am 100 hours in now, and this is the result: https://imgur.com/a/nU4Min6. Right now, I have a reasonable hub after I hand-crafted nearly everything. I am only afraid I won't be able to find a damn thing in my Hub, but we will see. I switched really early to trains, because the first patches were running out quite quickly, so I had to switch to trains for ore patches anyways. Since it is really easy to replace a production line with the next generation (for example, Iron smelting) I actually prefer trains. More zoomed screens can of course be provided. My next steps are going to be automating red & green science (right now, I need to fill boxes manually if I want anything researched) but that will probably take also quite a while [link] [comments] | ||
Posted: 18 Jun 2020 02:33 AM PDT
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What have I done wrong with these buffer chests? Posted: 18 Jun 2020 03:47 AM PDT Hello everyone! I'd like your help in understanding what I'm doing wrong here. Based on the priority of the chest resource pickup logic, I expected my setup to take materials from the passive providers, take them to the buffer chests, and when something below the buffer chests requests something, then the request is fulfilled from the buffer chest. I did this expecting to shorten the time the bots travel to pick up materials, accepting that I'm creating two jobs for one thing. This was intended. I thought that the bots would bring materials to the buffer chests, and the requesters would take materials from the buffer chests (which is a shorter path) and thus not have to travel all the way up. This doesn't happen. All buffer chests are ignored. Here is an unlisted video - https://youtu.be/ssQWEdCoej0 We can see that when I mouse over the buffer chests, no bots are seen going to it (no red outline for any bot). But when I mouse over the passive provider chests, we do see bots with red outlines. They actively go over the buffer chest to pick up something further away, even though the buffer chests should have higher priority. I also mouse over the requester chest and we see that more clearly, with the bots taking a job for that chest now in green outline and clearly seen going over, ignoring, the buffer chest. What do I not understand? [link] [comments] | ||
stuck in the tutorial. "Go to Compilatron" Posted: 18 Jun 2020 06:53 AM PDT
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It's a mess but it's MY mess (I'm new to the game) Posted: 17 Jun 2020 12:38 PM PDT
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anatomically correct miniature factorio. (WIP, i plan to make it huge) Posted: 17 Jun 2020 01:21 PM PDT
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Copper ore and iron ore have the opposite colours to what they should. Posted: 17 Jun 2020 01:07 PM PDT I only thought about this today, but iron ore is a red colour ( the same colour as rust) in real life. And copper rust is green ( the colour of the statue of liberty) so copper ores are greens and greeny blues. Then again uranium ore isn't bright green in real life it is more yellow a bit lile sulphur. As that is the colour of uranium oxide ( same as nuclear fuel) Obviously isotopes should be identical in colour in real life, but uranium is shiney dark grey metal. It just struck me when i was explaining about where metals come.from to my son. Not thought of it before. N.b. I'm not suggesting a change in factorio. And am fully happy that a computer game isn't real. I just thought it funny. [link] [comments] | ||
Posted: 18 Jun 2020 07:22 AM PDT | ||
Posted: 18 Jun 2020 06:53 AM PDT I was playing my first go through of Krastorio 2 with a few minor mods (first modded play through) and had to stop the experimental version at 18.21 because beyond that it broke mods. Well, now 18.21 disappeared! And none of the other beta's work with all the mods (FNEI/Snap Forward/Even Distribution). And my save game won't work in 17 (which it automatically went back down to) for obvious reasons. What are my options here? Wait until the mods are updated with the newer versions? I was WAY into Krastorio and I really don't want to start all over again. [link] [comments] | ||
Patience, One must have. Coal i do not. Posted: 17 Jun 2020 09:42 PM PDT
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A few hours in and i think my base is already beyond saving Posted: 17 Jun 2020 07:40 PM PDT
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Posted: 18 Jun 2020 05:23 AM PDT | ||
Posted: 17 Jun 2020 08:24 AM PDT
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Posted: 17 Jun 2020 08:50 PM PDT |
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