Factorio This is an awesome and generous community, why don't we get some awesome community awards? |
- This is an awesome and generous community, why don't we get some awesome community awards?
- PLAN YOUR BUS! Yes that's also a lake ahead, but I have some landfill ready. Industrial Revolution, about to construct rocket parts.
- Steam power calculations
- Traffic light controlled 2-lane train junction
- Suggestion: Rename 'Iron Stick' to 'Iron Rod'
- Who's the behemoth now...
- Factorio Individual "city" developement
- This was my first Factorio world. With some of the worst spaghetti i've ever seen
- Why dont signals have colours anymore? It makes it impossible to tell which signal is red or green.
- Subtle Map Tile Colors changes the color of terrain on the map to be more, well, subtle -- so you can see other details better.
- I've been cooking this spaghetti for a while now and it tastes delicious!
- 19000 solar panels and we are just starting...
- Factorio training
- Factorio but Plague Inc ?
- Original Warptorio Playthrough
- Are there more islands in the ocean?
- Car Circling Strategy
- How is this for spaghetti?
- Factorio: Fish-powered backup steam engines
- Just learned coal can be shared between boiler after more than 1k hours so decided to share a design^^ Unfortunatly burner inserters are not fast enough
- WUbe, I LOVE you guys but please concider the following:
This is an awesome and generous community, why don't we get some awesome community awards? Posted: 06 Feb 2020 03:32 PM PST
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Posted: 07 Feb 2020 04:30 AM PST
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Posted: 07 Feb 2020 12:27 AM PST I did some calculations for steam power and decided to share them with you:
P. S. If you think I've made mistakes, let me know. Edit: was using old data, corrected. Another edit: boilers are 100% efficient, not 50%. Hoping I'm fully correct now :) [link] [comments] | ||
Traffic light controlled 2-lane train junction Posted: 07 Feb 2020 05:07 AM PST
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Suggestion: Rename 'Iron Stick' to 'Iron Rod' Posted: 06 Feb 2020 05:09 PM PST | ||
Posted: 07 Feb 2020 01:30 AM PST
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Factorio Individual "city" developement Posted: 07 Feb 2020 12:13 AM PST So I had an idea that a couple friends and I have tried. It is quite exciting to see how other people build so what we do is: 1. Spawn a map with generally even resources and no biters. 2. All just walk for 3 minutes in different directions. 3. start up our own individual cities. Sure we share tech, but thats no problem. After a while we go and see how others have developed. Its like turning factorio into a strategy game of sorts. I guess you could build up weapons and have war with eachother..but its more of an expirament to see other styles of "city building". What do you think? [link] [comments] | ||
This was my first Factorio world. With some of the worst spaghetti i've ever seen Posted: 06 Feb 2020 02:52 PM PST
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Why dont signals have colours anymore? It makes it impossible to tell which signal is red or green. Posted: 06 Feb 2020 06:51 PM PST
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Posted: 07 Feb 2020 01:49 AM PST I recently released Subtle Map Tile Colors today, mainly to solve one of my annoyances with Alien Biomes (and occasionally vanilla) where certain colors of terrain would make it hard to see certain features. Subtle Map Tile Colors allows you to apply a global saturation and lightness filter to all the minimap colors for non-water tiles, so you can make them darker and/or less saturated so other things (like resource deposits) stand out more. This particularly helps visibility of stone deposits in sandy areas, though the 'darken' option can make coal harder to see. These filters occur as late as possible in the loading process (aka data-final-fixes, if you're familiar with modding) so should be be compatible with and apply to any mod that adds its own tiles. Alternatively, you can color all non-water tiles based on their movement speed adjustment, so snow and mud are one color, most vanilla terrain is one color, and the various tiers of concrete are one color. These colors follow a gradient you specify with three 'stops': one for the slowest terrain, one for 100% movement speed terrain, and one for the fastest terrain. Or, if you really want, you can shift the saturation adjustment the other direction. But that's not Subtle ™ . Here's a sample of what the mod does, from the mod page. [link] [comments] | ||
I've been cooking this spaghetti for a while now and it tastes delicious! Posted: 06 Feb 2020 01:08 PM PST
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19000 solar panels and we are just starting... Posted: 06 Feb 2020 08:31 AM PST
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Posted: 06 Feb 2020 03:57 PM PST Heyo! Is there anyone interested in playing with experienced Factorio engineers on a new map (no mods-maybe a different session) that are willing to do some Q&A live, in-game? We would be available to show how to do "proper" spaghetti management! Ratios, planning, inventory management, box limits, trains, logistics, bots, power, biter defense, biter offense, etc. If you are, please join either or both of the 2 public discords below and let us know. Both have running public maps for 17.79 and 18.3. We love playing Factorio! Come hang out with us. AwF.yt https://discord.gg/rbA4h9y DarkTec https://discord.gg/H23QFSZ [link] [comments] | ||
Posted: 07 Feb 2020 07:59 AM PST Is there a mod that allows you to build organism/disease that eventually destroy the world like in Plague Inc ? (Basically turn the industrial env into a microbio env) [link] [comments] | ||
Original Warptorio Playthrough Posted: 07 Feb 2020 07:44 AM PST
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Are there more islands in the ocean? Posted: 07 Feb 2020 01:29 AM PST I created an island map and wiped all the biters from it, but now since it's been some time, I developed new weaponry, but there is no one to test those on [link] [comments] | ||
Posted: 06 Feb 2020 08:29 PM PST What do you think of my new car circling strategy? [link] [comments] | ||
Posted: 07 Feb 2020 12:29 AM PST
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Factorio: Fish-powered backup steam engines Posted: 07 Feb 2020 06:18 AM PST
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Posted: 06 Feb 2020 12:21 PM PST
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WUbe, I LOVE you guys but please concider the following: Posted: 06 Feb 2020 12:57 PM PST Mirror blueprint option/keybind for vanilla... I know that there are mods for that, but it's super annoying to constantly switch savegames, bcuz im trying to make a world completely without mods... [link] [comments] |
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