Factorio Biter Battles League FINAL Comfy VS Steelaxe - Sun Dec 1st @18:00 UTC (19:00 CET) + Mass Event After (~7PM GMT) |
- Biter Battles League FINAL Comfy VS Steelaxe - Sun Dec 1st @18:00 UTC (19:00 CET) + Mass Event After (~7PM GMT)
- TIL Inserters are actually huge.
- I'm not sure whether I should be ashamed or proud of my creation.
- Instead of dumping your items on the floor when removing power armor, you should just be over encumbered (like skyrim) and move at a crawl (or not at all) until you remove items in your inventory or requip your power armor.
- Biter Santa - mashup of graphics
- Very proud of this border wall
- Finished my first "mega" base. 500 science per minute, belt and train based
- I have a head of steel...Litterally unplayable
- Basically unplayable
- I need a lot of -235
- Vanilla 13 Segment Numeric display
- Can someone explain to me why this happens with the flow off my bus??? If anything I would assume the right side would have the issue. Sadly, I'm misunderstanding something.
- What is the meaning of the tooltip "Ghost rebuild timeout: +168h"?
- How do I merge these 4 lanes?
- What happened?
- I let my factory run overnight. Close but yet so far away from a steady 1k SPM base.
- Dyworld - Military Science
- Another bus question.
- 0.17 Coal Liquefaction Module
- Interesting placement of belts at low game speeds. It's strange how it places it sideways when you go diagonal.
- Landfill-based 2 x 8-reactor Nuclear Power Plant: Walkable, Tileable, Supplied by robots
- Warptorio 2 event, explosive gaming
- Roast my blue circuit design
- Reserved cargo wagon slots disappearing?
Posted: 29 Nov 2019 10:29 AM PST
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TIL Inserters are actually huge. Posted: 30 Nov 2019 04:43 AM PST
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I'm not sure whether I should be ashamed or proud of my creation. Posted: 29 Nov 2019 03:40 PM PST
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Posted: 29 Nov 2019 12:17 PM PST Could go even further and allow you to pick up items beyond your inventory limit, which would be convenient when you are trying to move a chest full of nuclear reactors 3 tiles over to the left. [link] [comments] | ||
Biter Santa - mashup of graphics Posted: 29 Nov 2019 01:43 PM PST
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Very proud of this border wall Posted: 30 Nov 2019 07:13 AM PST
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Finished my first "mega" base. 500 science per minute, belt and train based Posted: 29 Nov 2019 09:43 AM PST
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I have a head of steel...Litterally unplayable Posted: 30 Nov 2019 12:33 AM PST
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Posted: 30 Nov 2019 05:39 AM PST
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Posted: 29 Nov 2019 01:08 PM PST
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Vanilla 13 Segment Numeric display Posted: 30 Nov 2019 01:46 AM PST
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Posted: 29 Nov 2019 09:28 PM PST
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What is the meaning of the tooltip "Ghost rebuild timeout: +168h"? Posted: 29 Nov 2019 01:24 PM PST
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Posted: 30 Nov 2019 01:34 AM PST
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Posted: 30 Nov 2019 03:03 AM PST
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I let my factory run overnight. Close but yet so far away from a steady 1k SPM base. Posted: 30 Nov 2019 06:59 AM PST
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Posted: 30 Nov 2019 06:45 AM PST Hi, In this mod pack killing biters is needed to obtain military science. So I have a few biter farms set up however the loot the biters drop only appears in my inventory if I'm close. This means I'm spending a lot of my time cruising around the base. Does anyone know of a way to have it automatically drop in a chest or something like that so my bots or trains can collect it for me? [link] [comments] | ||
Posted: 30 Nov 2019 05:34 AM PST I built a copper mine/ smelter that's able to consistently pump out 4 full blue belts of copper plates. However, the place I want it to be is super far away, and I don't want to use a billion blue belts or 12 billion yellow belts. I want to use a train, and I'm pretty sure this is the way, but how would I go about it? A cargo wagon can only hold one chest, and a chest doesn't take very long to fill from 4 belts. Would I just make a super long train, or a bunch of normal sized ones? [link] [comments] | ||
Posted: 29 Nov 2019 02:37 PM PST
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Posted: 29 Nov 2019 05:10 PM PST
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Landfill-based 2 x 8-reactor Nuclear Power Plant: Walkable, Tileable, Supplied by robots Posted: 30 Nov 2019 07:32 AM PST
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Warptorio 2 event, explosive gaming Posted: 30 Nov 2019 03:31 AM PST Hello! For anyone interested to try out Warptorio 2, explosive gaming will be continuing their save from last week at 12:00 UTC, Come and join! :D For anyone who doesn't know what warptorio 2 is: [link] [comments] | ||
Posted: 29 Nov 2019 05:40 PM PST
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Reserved cargo wagon slots disappearing? Posted: 29 Nov 2019 11:48 PM PST Does anyone know possibly why my reserved slots for one my my cargo wagons might not be sticking around very long at all? I'm using LTN, and I currently have an ammunition train to resupply my defenses. It also has the rear-most wagon carrying repair supplies and replacement walls/belts/turrets/etc. I have that wagon specifically slotted out with reserved slots so it tops off with the proper items every time the train goes to the ammo depot. However every time I see the train again, all of the reserved slots are gone! So the last wagon ends up being filled just by whatever can be loaded the fastest. I keep re-reserviing the slots, thinking I might be deleting and remaking the wagon without realizing it. But this keeps happening! Is there somewhere this can be reset that I might not be aware of? Possibly a bug someone else has encountered before? Thanks for the help! [link] [comments] |
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