Factorio Unintentionally overcomplicated everything. I have just reached blue science and bots. |
- Unintentionally overcomplicated everything. I have just reached blue science and bots.
- Biters
- Factorio Confessions
- That moment when your artillery train rolls in...
- How spidertron avoids trains (except it doesn't)
- Some fresh space exploration wire spaghetti
- How does fluid pressure work?
- Rate my intersection. About to commit to this for a bob's/angels run. Anyone see any issues with this? I figure Higher throughput with 3 way intersections than 4 way city block.
- Next milestone: 6kspm, 30GW power, mining prod 100 (UPS 30 :( )
- Fun fact: You can display build in grid with f5 in factorio! (very useful with roboport)
- Expanding to the south is a pain
- Is there a way to display a blueprint that prints better -- lighter, simpler
- Ribbon-World Tileable Petroleum Gas
- Why can't I connect this pipe?
- Any suggestions on how to not make this a fine italian pasta without having to rebuild from the ground up
- anyone know where to get factorio
- just some images of my base, I want your opinion ...
- Help with motivation
- Question about direct insertion & UPS
- (SS load warning) 200+hour semi casual drone base. Guess power usage and current bottleneck
- If i buy the game in the official website, my friend and me can play together in a server?
Unintentionally overcomplicated everything. I have just reached blue science and bots. Posted: 21 Mar 2021 01:12 AM PDT
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Posted: 21 Mar 2021 06:17 AM PDT
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Posted: 21 Mar 2021 02:17 AM PDT I had played for more than 2,000 hours before I started using substations in my own designs/blueprints. It was at least six months before I realized that "Q" unequipped your current item and I had been tapping "1" twice to unequip every time. What's your silly Factorio confession? :) [link] [comments] | ||
That moment when your artillery train rolls in... Posted: 20 Mar 2021 07:30 PM PDT
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How spidertron avoids trains (except it doesn't) Posted: 20 Mar 2021 04:35 PM PDT
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Some fresh space exploration wire spaghetti Posted: 21 Mar 2021 06:40 AM PDT
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Posted: 21 Mar 2021 04:11 AM PDT I have a problem with low pressure on crude oil. It consists of 7 pump jacks just started up in an oil field, so there should be lots of oil. The delivery line is long (about 70 elements in total), and that is probably the reason for my low pressure. And that leads to the question, how should I improve it? Using trains are difficult in my case as there are lots of water in between. I added a pump near the pump jacks. But the pressure is the same on both side of this pump (i.e about 1.0 to 3.0). That isn't what I would expect from a pump, the pressure should be higher on the output. I guess I need more pumps on my long delivery line? How frequent should they be? I am using mostly "pipe to ground" for delivery. I have 8 oil refineries (basic recipe) using this supply, but on average only 2 are active. [link] [comments] | ||
Posted: 20 Mar 2021 08:03 PM PDT
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Next milestone: 6kspm, 30GW power, mining prod 100 (UPS 30 :( ) Posted: 21 Mar 2021 07:09 AM PDT
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Fun fact: You can display build in grid with f5 in factorio! (very useful with roboport) Posted: 20 Mar 2021 01:45 PM PDT
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Expanding to the south is a pain Posted: 21 Mar 2021 04:40 AM PDT Playing on an ultrawide resolution, it goes without saying that visibility is at its best when moving East and West, but I feel like we're made to suffer when trying to expand South more than we should. I constantly find myself in spitter range before I see them, she the quick at seems to spawn rocks and trees beneath it just to troll me, even now that I've learned of ctrl + - for quick UI scaling. I'd love an extra zoom level of two. [link] [comments] | ||
Is there a way to display a blueprint that prints better -- lighter, simpler Posted: 21 Mar 2021 05:38 AM PDT Yeah, I'm old-school. Sometime paper works better for me. Unfortunately, everything in the game is dark and complex. It's wonderful for playing, but not for printing, or even for reading details on screenshots (eg speed-run guides). A simplified display would also help colour-blind and low-vision players. [link] [comments] | ||
Ribbon-World Tileable Petroleum Gas Posted: 21 Mar 2021 04:04 AM PDT
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Why can't I connect this pipe? Posted: 20 Mar 2021 07:12 PM PDT
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Posted: 20 Mar 2021 03:03 PM PDT
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anyone know where to get factorio Posted: 21 Mar 2021 08:35 AM PDT hello my brothers, my name is Ahmad, i have seen many videos of spiffing brit on factorio and other videos. does anyone know how i can get the game for free because i cannot get access to a pay pal to pay for game and i cannot get cash. does anyone know how i can get the full game or me and my brother. or anyone know free verision of game and i have tried demo. or anyone know if they do game for free but free for only 1 week on steam [link] [comments] | ||
just some images of my base, I want your opinion ... Posted: 20 Mar 2021 05:54 PM PDT
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Posted: 21 Mar 2021 08:00 AM PDT So I last played Factorio back in like 2016, 0.14, and just decided to play it again, having great fun with it so far but I've come to a point where I encounter a problem which I had back then aswell. I.. dont really know how to expand. I'm currently approaching blue science, I have two full belts of iron and coal, and 1 full belt of copper, aswell as some stone and steel. I'm making military packs and I just secured a pretty large area from biters, but I just.. dont know how to proceed from here? I know I have to get into oil and I know how to do that aswell but for some reason I can't wrap my head around that type of expansion as I will have to redo it later on anyways. Anyone have a similiar problem to me? How do you keep yourself motivated to keep expanding. I know it all gets better as soon as you have bots but still. [link] [comments] | ||
Question about direct insertion & UPS Posted: 20 Mar 2021 11:47 PM PDT So currently I'm designing something where I have essentially 8 factories going into 5. I tried figuring out a configuration where I could use direct insertion with the exact amount of factories but I can't figure out a configuration like that (I'm not saying it doesn't exist, I'm just not good enough to find out what it would be) Since 5 is a prime (rip), the closest workable ratio I can figure is the classic 3 to 2, so 3 x 3 to 2 configuration. So that would mean two extra factories, but on the other hand, no extra belt lines. Do I have the right idea that this is either more efficient UPS-wise in or at most a really insignificant UPS hit in megabase scale? I tried searching for the answer but sadly this isn't an easy thing to search for [link] [comments] | ||
(SS load warning) 200+hour semi casual drone base. Guess power usage and current bottleneck Posted: 20 Mar 2021 04:57 PM PDT
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If i buy the game in the official website, my friend and me can play together in a server? Posted: 21 Mar 2021 05:24 AM PDT Well, i have been thinking. When you buy the game in the official page, u get one steam key and the game in factorio website. One friend of mine rn is having a really bad time and he gave me so many games so i have been thinking of buying the game in the official site and play with him. Is it possible? [link] [comments] |
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