Factorio Weekly Question Thread |
- Weekly Question Thread
- [OC] My spidertron fanart
- My 3d printed LED powered research lab
- This game feels like an app!
- I have designed a way to stream both the copper and the iron down the centre in order to make the green circuit machine more compact.
- What's the best way to have fun all the way through, and avoid end-game monotony?
- [shower thought] How many groins does Spidertron have?
- Noob
- Pretty rocket inventory! Space is cool.
- Hey guys, recently created a new world beacuse the old one was messy. I've done some research but I haven't figured out a proper place for the labs. Looking for tips and suggestions! Anything about the game could help me. Thanks. :)
- Starting up solar farm #7 of 8 to supply power for an 8k base. 9000 construction robots in play.
- I created a mod that lets you move inventories around quickly
- How long did it take you to understand and begin enjoying the game?
- Being Lazy > Ratios & Efficiency
- Any guides on the proper use of absolute reference points for rail blueprints?
- Help with LTN
- just a question about commands
- Big Smelter Setup
- Finally reached Optimization (rocket) science in K2! Screenshots of base to celebrate.
- Pyanodon Alien Life: Plugging in my Tier 2 Iron Smelting Train Block
- Marathon mod is actually really fun!
Posted: 07 Dec 2020 10:04 AM PST Ask any questions you might have. Post your bug reports on the Official Forums Previous Threads
Discord server (and IRC) Find more in the sidebar [link] [comments] | ||
Posted: 08 Dec 2020 06:46 AM PST
| ||
My 3d printed LED powered research lab Posted: 07 Dec 2020 11:27 AM PST
| ||
Posted: 07 Dec 2020 09:54 PM PST
| ||
Posted: 08 Dec 2020 01:27 AM PST
| ||
What's the best way to have fun all the way through, and avoid end-game monotony? Posted: 08 Dec 2020 03:07 AM PST I've played factorio a lot, but it always ends the same. At first, it's a game of massive leaps, interrupted by lots of tedious up-sizing steps on one resource or another. I love it in the early game because it feels meaningful, but once I get drones and a decent train network up, I usually feel a bit like the game is too easy. It's a lot like Civ, if you play that too -- lots of build up, a struggle-point, then things just get easy and it doesn't feel fun anymore. What have you guys found helps to keep the mid-late game exciting after achieving all the major builds you wanted, when it's just about re-building to exponentially increasing volume? [link] [comments] | ||
[shower thought] How many groins does Spidertron have? Posted: 08 Dec 2020 07:06 AM PST
| ||
Posted: 08 Dec 2020 07:05 AM PST Starting my first ever play through after work. What are some things I should know that you wish you knew when you first started? [link] [comments] | ||
Pretty rocket inventory! Space is cool. Posted: 07 Dec 2020 05:00 PM PST
| ||
Posted: 08 Dec 2020 05:17 AM PST
| ||
Starting up solar farm #7 of 8 to supply power for an 8k base. 9000 construction robots in play. Posted: 08 Dec 2020 07:15 AM PST
| ||
I created a mod that lets you move inventories around quickly Posted: 07 Dec 2020 11:12 PM PST
| ||
How long did it take you to understand and begin enjoying the game? Posted: 08 Dec 2020 05:57 AM PST I've had two restarts now, mostly because I left a save for months because I was rather lost and could not bring myself to play it much more, and I now want to get back into it and properly try it out again, but I still don't know much about the different stages of the game. So my starter base looks rubbish and I don't hate anything more than something that doesn't work or look decent. Maybe i'm thinking about it too much, but would you say a couple of restarts is normal for a new player like myself? do you have any advice? [link] [comments] | ||
Being Lazy > Ratios & Efficiency Posted: 07 Dec 2020 01:00 PM PST
| ||
Any guides on the proper use of absolute reference points for rail blueprints? Posted: 08 Dec 2020 07:40 AM PST I've decided to finally sit down and do what I've been putting off for forever, and that is actually make myself a book with rail blueprints that I'll be using in many games, rather than just wing it like I normally do (making me delay trains forever because I don't want to deal with it). I've noticed that a lot of people here that have proper train blueprints use absolute grid references in their blueprints. Any hints on how to get that done would be greatly appreciated as right now I'm pretty terrible at getting it to work right. Not to mention that rails that might work in a vertical position, decide not to work in horizontal positions because factorio things. [link] [comments] | ||
Posted: 08 Dec 2020 01:45 AM PST Greetings fellow addicts, playing just casualy (only around 650h total) and messing around with LTN. Now i got the problem that the Fluid's sometimes getting mixed in my Receiver stations and i have no idea why. Maybe somebody can help here. Other problem is that the stations only calling when there is no materials in the buffer chests. I wasnt able to tweak it, so the next train is called when for example there is only 20%. https://drive.google.com/file/d/1e1eJgYnTN-fqViZq05dvXrs6YyyDUmya/view?usp=sharing Appreciation any kind of helpful critic about the base. [link] [comments] | ||
just a question about commands Posted: 08 Dec 2020 05:27 AM PST Someones know a command to automatically complete blueprints? [link] [comments] | ||
Posted: 07 Dec 2020 06:38 PM PST
| ||
Finally reached Optimization (rocket) science in K2! Screenshots of base to celebrate. Posted: 07 Dec 2020 04:11 PM PST
| ||
Pyanodon Alien Life: Plugging in my Tier 2 Iron Smelting Train Block Posted: 07 Dec 2020 02:33 PM PST
| ||
Marathon mod is actually really fun! Posted: 07 Dec 2020 11:19 AM PST I just built my first megabase (1k spm) in marathon/expensive mode, and it was much more fun than I would have expected. The key reason is that it's not just more expensive. Recipes change ratios. Two early recipes that are critically different is that gears take 4 iron instead of 2 iron, and green circuits that 8 copper wire instead of 4 copper wire. While that sounds largely irrelevant, it means all of my optimized vanilla recipes and habits are no longer efficient. This forced me to redo virtually every recipe at scale because the ratios are different. This includes adjustments such as:
For people who have played a lot of this game but didn't think there was a point to marathon/expensive mode, I would really encourage it... it was like playing vanilla but you have to redo just about every recipe you'll tile. [link] [comments] |
You are subscribed to email updates from Factorio. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment